Cinders is a mature take on a classic fairytale with a heavy emphasis on player choice, lavishly illustrated by Gracjana Zielinska.

Cinders is a witty young woman living with an overbearing stepmother and her two daughters, as if she was reenacting a certain well-known fairytale. But unlike its protagonist, Cinders is not afraid of taking fate into her own hands. Even if it means breaking the rules…

The game takes a look at four women and what made them who they are. It’s a story about balancing freedom and dreams with circumstance and harsh reality. About growing up and finding out the true meaning of independence. Distancing itself from the judgmental simplicity of the original, Cinders tries to explore the more complex nature of oppression, responsibility and innocence.

The game focuses on characters and their motivations, with heavy emphasis on player choices and role-playing. With 120 decision points and over 300 options to choose from, Cinders allows you to shape the main character’s personality and the course of the story.

Why it's cool:
- A serious take on a classic fairytale story.
- Gorgeous art and soundtrack.
- Your choices actually matter.
- Active and witty female protagonist.

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Guys! We’ve submitted Cinders to Steam Greenlight! Gotta say this is way more stressful and exciting for us than the actual release.

Cinders on Greenlight

Our little Cinders has entered the Greenlight Thunderdome, where thousands of games enter and only one leaves. Or one hundred. Depends on Valve's whim. Visual novels focused on women aren’t exactly Steam’s bread and butter, so pushing it through the gates will require some effort. But hey, it’s not fun if it’s easy, right?

We need all the help we can get, so be sure to lend us your vote and spread the word among your friends who could be interested in supporting something a bit different. Thanks! :)

Cinders is released!

Cinders is released!

News 3 comments

Cinders is finally out, after more than a year of development! It's been a wild ride but we hope it was worth the wait. You can now purchase the game...

Cinders launch date revealed!

Cinders launch date revealed!

News

MoaCube, global leaders in cutting-edge delays, are proud to announce they finally know the release date of their patiently awaited masterpiece Cinders.

The Final Countdown for Cinders Starts!

The Final Countdown for Cinders Starts!

News

Cinders scene-by-scene screenplay is complete! Writers are also not far behind, working on the final parts, which means I can focus on putting all the...

Good news for Cinders pre-order owners!

Good news for Cinders pre-order owners!

News

We have some good news for everyone who pre-ordered Cinders.

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Cinders Mac Demo

Cinders Mac Demo

Demo

Mac demo version of Cinders - our more serious take on a classic fairytale

Cinders Windows Demo

Cinders Windows Demo

Demo 1 comment

Windows demo version of Cinders - our more serious take on a classic fairytale

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SangoProductions21
SangoProductions21

Interesting. I think I'll take a look at it, and maybe post my thought here and on my YouTube.

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GabrielVerdon
GabrielVerdon

Ahoy!

Reply Good karma Bad karma+2 votes
TheUnabridgedGamer
TheUnabridgedGamer

Interesting idea.

Reply Good karma Bad karma+3 votes
SolidFake
SolidFake

looking fantastic, tracking

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x246h00--r5
x246h00--r5

so beatiful!

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architectts
architectts

Wow looks amazing! Can't wait to try out.

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unknow5763
unknow5763

looks cool keep it up

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Cinders
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Windows, Mac
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MoaCube
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Style
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Visual Novel
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Fantasy
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Single Player
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Indie
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Latest tweets from @tomgrochowiak

RT @oceangrunge: cursed image T.co

2hours ago

Really digging some of my location name generator output. T.co

22hours ago

>Good thing this is not a VN and I can go with a simple scene system! (2 years pass) >Basically making a VN.

Oct 17 2017

RT @NoMansSky: What a journey you guys. Congrats /r/nomansskythegame for being subreddit of the day! Keeping fingers crossed for y… T.co

Oct 17 2017

My own game concluded that I'm a n00b. Which is a fair assessment but still. T.co

Oct 17 2017

RT @talecrafter: Hey there. I'm Stephan and I'm making art for my game as well as random stuff. People call me the Bob Ross of… T.co

Oct 17 2017

#GameDev is pretty much doing something very smart while feeling like a complete idiot.

Oct 17 2017

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