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Ciel Fledge is a game about raising your (adopted) daughter in a dying world. You are responsible for raising her over the span of 10 years. What she becomes entirely depends on how you raise and guide her. Will she be humanities savior? The villain that ends humanity? Perhaps it would be better for her to lead a normal life, oblivious of the dire situation the world is in...

Post news Report RSS [Ciel Devlog #06] Holy Sword Excalibur - Slice System Up Edition

A rather short log report from our lead programmer, not really a reading material but a glimpse on what we have been doing the past few weeks on the programming side.

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wltr3565 artwork!


Hello again, wltr3565 is here! Back again for writing a devlog for you guys! Let’s ask Excalibur what we have been slicing and splicing in the system.

Icons placed beside the gauges.

Icons added, several elements added, etc, etc, more visual aids to ease your number reading. But gladly, we have managed to add more sets of expressions for the characters. I really like numfank’s work here. However, his work is far from done!

Just changing faces won’t do justice!

Oh yeah, some minor stuffs too, like, Ciel won’t be just hanging out in the same room all the time again. But to be frank, this doesn’t add much. There are plans to add more, but urgh, please, no more!

Peek-a-boo. Where is she?

It’s about time for us to really prepare for the content, though. It’s the real meat of the game, after all. Bye-cha.

That's it for a rather short devlog. If you want to read the previous devlogs, you can read them all here!

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