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CHIVALRY: Medieval Warfare is a first-person medieval online combat game that seeks to deliver the intensity of epic hollywood medieval block busters to the hands of a gamer. CHIVALRY hurls the player into a fictional medieval world where the Agathian Knights are battling against the newly formed Mason Order for control of the lands of Agatha.
As soon as they join the game players choose from a selection of several classes, which control the appearance, characteristics and abilities that will be available to them. Classes include Archers, Man-at-arms, Vanguards, Knights and Support class. Each of these classes will be able to equip a selection of weapons including swords, battle axes, crossbows, longbows, shields and much more. As they take to the field players will clash with an advanced melee combat system that allows full, real-time control of your swings for precision strikes. Dodge, duck, evade, block or parry your enemies strikes to counter with your own and bring him down with a satisfying gush of blood spurting from his neck as his decapitated head rolls from its resting place upon the shoulders.
Players engage in battle over epic landscapes including besieged castles, city streets, rolling plains, and waterfalls with massive siege engines such as: Catapults, Ballistas, Trebuchets, Battering Rams, Boiling Oil, Mantlets, Siege Towers, Ladders and more. Characters come alive as they gain experience, titles and traits that remind the player of his most epic moments playing the game, allow him to display his trophies to others and push him to improve his skills. This coupled with an advanced unlock system allows true customization and variety on a diverse battlefield encouraging players to achieve glory and stand above their friends and foes alike.
7 comments by Tibberius on Apr 13th, 2012
PAX East this year was a blast, it was the first time we let members of the public go hands on with Chivalry and we had a lot of awesome feedback from people who had never heard about the game and also people who had played the mod a lot.
We had a head-to-head setup where players would take each other on in the area and some funny moments were captured including this gem where a fan stopped by to defeat our knight 2-1 and in typical gaming sportsmanship celebrated his victory with ample teabaggery.
Knight Teabagged at Pax East - Indie DB
All in all PAX East was a great experience for our team, was a lot of fun to interact with the fans and finally see players go hands on with the game we've been working really hard on. We were most surprised by how well people were able to just drop into the game and play, the combat mechanics have a lot of depth and strategy to them but at the same time players were able to sit down at a completely new experience and dish out some medieval violence which was great to see.
We'll be doing a similar event at PAX PRIME this year in August so be sure to swing by if you will be in the Seattle area!
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definitly will be picking this up when it comes out. although its very different i cant help but compaire it to mount and blade. on big thing its got going for it over mount and blade is the roughness and gritty combat system mount and blades seems to clean this hits it right on the money cant wait!! :)
age of chivalry to a real game? hmmm sounds good
Good Job Guys. Thats what i'm Talking about . Keep it work. :)
Tracking!
Traack :D
need horse!!
I can't wait for this! Looking forward to it!
Looks very promising.
Tracking.
Is this the Age of Chivalry mod team? Either way looks interesting. Hope you do better work with the Unreal Engine then Tripwire did making RO2. Huge disappointment there.
Yes, it is! Team Chivalry has made HUGE graphical and gameplay strides since Source.
If the builds I've been testing are any indication, you should be VERY content when the final product is released.