CHARGE! began life as our entry for the Global Game Jam 2013. We had a lot of fun not only thinking of the dumb ideas it involves but creating that content and seeing it play out in front of us. Our team has stuck together since then and we felt that CHARGE deserved a little more love, and so we gave it.
You can download the original 48hr game here: Globalgamejam.org
Changes:
- A Menu
- Additional side room types with more interesting designs.
- Keyboard and Mouse input alongside the original controller support.*
- Guards now give chase and hold you down
- Ambulances. They're not here to save you.
- Re-Balanced energy outputs from different items.
- Other little things
*Controller not supported in menu.