ChaosTower is now available on Greenlight.
It would be nice if you support me and vote for my game on Greenlight (Steam):
Chaostower is a physics-based action puzzler.
Built a tower from a whole bunch of different parts and prove it against several natural forces like earthquakes, wind and meteors.
Defend your tower against artificial enemies, like robots, tanks, bomb-birds and many more.
Improve your turret's defense by a set of automatic cannons with different abilities (machingun turrets, cannons or gravity guns)
or directly control a configurable robot drone.
But beware, you only have a limited amount of cash for each level, to built a tower with a defined height, which must stand until the timer runs out, so decide wisely what items you purchase.
Depending on your purchases, you can define your playstyle: do you want to solve some puzzles including defense from some automatic turrets and shields,
or do you want to directly jump into the action and control a robot drone
So, long time no news, but I posted some videos and screenshots.
Currently I am working on sound effects, because I wanted more action especially, if fighting.
It is not that easy to have the physic engine to decide when to play a sound.
But currently the sound volume depends on the impact power and I added multiple sounds per game item. I can now define for each contact up to 10 sounds depending on the impact strength.
Now I need to find sounds which work good together.
I also uploaded a small video, showing the current implementation.