Against the "smart germs" of tomorrow's biowarfare, nanites will be our drone soldiers, but for how long? Enter the fluid living world of Cell (grown from "dynamic voxels") to live through the emergence of new life: YOU, a nanobot who shoots deadly colloids and monofilament clouds, builds defenses, pathways, and supercharged weapons, deciphers sinister enemy nanotech, and LEARNS. Tactics, strategy, then awareness drive you to save your patient, your host... your new home?
Get a taste of the "massively reactive" gameplay in indie game Cell: emergence, a journey inside the human body based on "dynamic voxels." Inspired by tense '80s arcade games like Defender, Centipede, and Missile Command, Cell offers 17 punishing levels that require players to decipher a level's "cellular automata" simulation and then battle living processes with speed and dexterity. This updated release adds visual tutorial screens and two additional levels. Experience the opening cut scene and the first three levels, which introduce a couple of core game mechanics: Corrosive Colloid attacks and antibody defenses.