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Hijack the International Space Station and retrofit laser cannons. That's Captain Forever. With one hand on the keyboard you duck and weave through an endless universe of hostile star-ships, your own weapons tearing at their hulls. Each vessel is a flotilla of girders, boosters, and lasers welded in a unique configuration. Blast open an enemy's command module and these components drift freely into space. With a quick hand on the mouse you scoop these up and weld them to your own ship, building yourself stronger, faster, more dangerous. Be careful though - your design dictates your flight characteristics. Put all your weight or boosters on one side and you'll fly in circles. Aim a laser in the wrong direction and you could shoot off your own wing! In Captain Forever you can build a dreadnought brimming with lasers or a sleek starfighter. The choice - and the ship - are yours, Captain. Captain Forever is a free web game with supporter-only sequels.

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1 comment by Farbs on Dec 15th, 2009

I finished upgrading the VCD (Vehicle Configuration Data) export system, so now you can share ship designs far more easily. The new system lets you browse your ship's configuration history, so even if some Hotel level jerk wipes out your perfectly balanced wing you can still recover your flawless design. It's also fun flicking through your designs, reviewing your game like a highspeed slide show.

New Export Menu
Export Menu 2.01

Along with the new export system I added more export protocols, so now you can share designs via Facebook, Twitter, and even a plain ol' hyperlink. An unexpected upshot is that you can also quickly find and try designs by other twitter users, like so.

Twitterers Using Export System

This release hit both Captain Forever and Captain Successor, and included a few little bugfixes around Kilo girder exports in CS and occasional crashes when building insanely large ships. With these fixes out I'm ready to start work on the next episode - woo! This will probably be a small but interesting design diversion. Expect news soon!

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martyra2j Mar 28 2015, 11:46pm says:

I did a Let's Play/First impressions on this game! Come check it out if ya like!
Big thanks to the developer for this great game!
Hope you enjoy.

FYI: This is for the REMIX Version. Not the original Version.

+1 vote     reply to comment
Jiman Nov 16 2010, 10:27pm says:

This is a great game, i dont understand why it isnt ranked higher.

+1 vote     reply to comment
aloha2436 Aug 7 2010, 8:24am says:

I love you farbs!!!!!

+1 vote     reply to comment
Lupus_of_nox_noctis May 2 2010, 1:23am says:

please put it up for download!

+2 votes     reply to comment
Metalspy Dec 16 2009, 1:27pm says:

Wow this is great! I mean.. wow! =D love it!

+1 vote     reply to comment
DOLBYdigital Dec 15 2009, 8:50pm says:

Great idea you have going here that reminds me of Blast Works (wii) a little bit. I'll have to check it out......

*goes to captainforever.com and plays around for 20 mins *

That is really a kick *** game you have going there and all in the browser. Very intuitive and I really like how once you go to the site you are in the game. I didn't even realize it was a game at first until I saw my little guy and all the parts show up. Love how you can just start dragging and dropping parts at any time without having to hit buttons or menus. I was doing it while getting attacked as I got the hang of it. Love the export idea with all the good options. Really freakin cool game, congrats on all your work! I will spread the word about this one :)

So wait is the successor game like this game but where some of the other opponents are other people online? That would be sweet! Either way this is great and I'll be supporting soon. Don't know how this game dodged my radar but keep up the great work!!

+1 vote     reply to comment
56er Nov 28 2009, 6:13pm says:

reminds my of flow...with spaceships, and that wf and bsf style, eventhough this is quite a bit to shiny for them...

+1 vote     reply to comment
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Captain Forever
Windows, Mac, Linux
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Release Date
Released Nov 20, 2009
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Futuristic Sim
Single Player

Latest tweets from @farbsmcfarbs

@samfbiddle great article otherwise :)

17hours 54mins ago

@samfbiddle "all human activity ... within one segment of one industry in a single geographic sliver of the country." -> "of one country."

18hours 1min ago

@IamDeanTate They were "fabulous prizes" for setting a new high score. Most of them came back home.

May 22 2015, 5:55pm

@UppercutEd Ha, yes. I rescued it from the MF dumpster. Lan said she wanted to keep it though so I removed it from the table-o-prizes.

May 22 2015, 10:02am

@thegamedesigner /me checks for rum and shanties.

May 22 2015, 8:27am

Are booth barnacles a good sign or a bad sign? Am demoing a game to see if it's worth finishing.

May 22 2015, 7:37am

How to tidy your house while promoting your game. #gammacon #cumulonimblers2 #mygameneedsarealname T.co

May 22 2015, 3:50am

RT @BigGiantCircles: New BGC music? Should I just leave this here?https://t.co/bjzWJJBNHV

May 21 2015, 2:54am

@abckids Err... maybe stop screening the Grandpa in my Pocket where they describe a funnel-web lookalike as harmless.

May 20 2015, 5:19am

@___discovery @celsiusgs Haha true.

May 20 2015, 12:13am

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