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Hijack the International Space Station and retrofit laser cannons. That's Captain Forever. With one hand on the keyboard you duck and weave through an endless universe of hostile star-ships, your own weapons tearing at their hulls. Each vessel is a flotilla of girders, boosters, and lasers welded in a unique configuration. Blast open an enemy's command module and these components drift freely into space. With a quick hand on the mouse you scoop these up and weld them to your own ship, building yourself stronger, faster, more dangerous. Be careful though - your design dictates your flight characteristics. Put all your weight or boosters on one side and you'll fly in circles. Aim a laser in the wrong direction and you could shoot off your own wing! In Captain Forever you can build a dreadnought brimming with lasers or a sleek starfighter. The choice - and the ship - are yours, Captain. Captain Forever is a free web game with supporter-only sequels.

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Blog RSS Feed Report abuse Latest News: Export Upgrade

1 comment by Farbs on Dec 15th, 2009

I finished upgrading the VCD (Vehicle Configuration Data) export system, so now you can share ship designs far more easily. The new system lets you browse your ship's configuration history, so even if some Hotel level jerk wipes out your perfectly balanced wing you can still recover your flawless design. It's also fun flicking through your designs, reviewing your game like a highspeed slide show.

New Export Menu
Export Menu 2.01

Along with the new export system I added more export protocols, so now you can share designs via Facebook, Twitter, and even a plain ol' hyperlink. An unexpected upshot is that you can also quickly find and try designs by other twitter users, like so.

Twitterers Using Export System
Tweet!

This release hit both Captain Forever and Captain Successor, and included a few little bugfixes around Kilo girder exports in CS and occasional crashes when building insanely large ships. With these fixes out I'm ready to start work on the next episode - woo! This will probably be a small but interesting design diversion. Expect news soon!

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Post comment Comments
Jiman
Jiman Nov 16 2010, 10:27pm says:

This is a great game, i dont understand why it isnt ranked higher.

+1 vote     reply to comment
aloha2436
aloha2436 Aug 7 2010, 8:24am says:

I love you farbs!!!!!
NOW GIVE ME JAMESON!
XD

+1 vote     reply to comment
Lupus_of_nox_noctis
Lupus_of_nox_noctis May 2 2010, 1:23am says:

please put it up for download!

+2 votes     reply to comment
Metalspy
Metalspy Dec 16 2009, 1:27pm says:

Wow this is great! I mean.. wow! =D love it!

+1 vote     reply to comment
DOLBYdigital
DOLBYdigital Dec 15 2009, 8:50pm says:

Great idea you have going here that reminds me of Blast Works (wii) a little bit. I'll have to check it out......

*goes to captainforever.com and plays around for 20 mins *

Wow!!!
That is really a kick *** game you have going there and all in the browser. Very intuitive and I really like how once you go to the site you are in the game. I didn't even realize it was a game at first until I saw my little guy and all the parts show up. Love how you can just start dragging and dropping parts at any time without having to hit buttons or menus. I was doing it while getting attacked as I got the hang of it. Love the export idea with all the good options. Really freakin cool game, congrats on all your work! I will spread the word about this one :)

So wait is the successor game like this game but where some of the other opponents are other people online? That would be sweet! Either way this is great and I'll be supporting soon. Don't know how this game dodged my radar but keep up the great work!!

+1 vote     reply to comment
56er
56er Nov 28 2009, 6:13pm says:

reminds my of flow...with spaceships, and that wf and bsf style, eventhough this is quite a bit to shiny for them...

+1 vote     reply to comment
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Captain Forever
Platforms
Windows, Mac, Linux
Developed By
Farbs
Engine
Custom Built
Contact
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Official Page
Captainforever.com
Release Date
Released Nov 20, 2009
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Community Rating

Average

9.1

17 votes submitted.

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Ratings closed.

Style
Genre
Futuristic Sim
Theme
Sci-Fi
Players
Single Player
Project
Indie
Boxshot
Boxshot
Twitter

Latest tweets from @farbsmcfarbs

RT @IamDeanTate: So cool to see Crypt of the Necrodancer at #1 on Steam. CONGRATS @dannyBstyle & @braceyourselfok !

8hours 57mins ago

If the Dawn Star command module had ablative tiles and reentry wear, but the other modules were more like the ISS, would that look weird?

21hours 50mins ago

@LorenSchmidt I'm choosing to believe that you're building a real airlock.

22hours 35mins ago

Dear @Coles, I think you addressed this wrong. T.co

22hours 38mins ago

RT @BlueManchuGames: Want more balance changes? What do you think of this? T.co

Jul 29 2014, 3:05am

RT @BlueManchuGames: What do you think of these changes, coming to Card Hunter soon? T.co

Jul 29 2014, 2:57am

@thorgaming Hey thanks Tom! You can see how I build the backgrounds here:https://t.co/k7Wv5uygob

Jul 28 2014, 8:46am

RT @UppercutAJ: We have been working on the dynamic Day / Night cycle in Submerged.. T.co

Jul 26 2014, 11:32pm

RT @IamDeanTate: GNAT ATTACK! We've started adding new enemy types to Captain Forever Remix. #indiedev #gamedev #screenshotsaturday http://

Jul 26 2014, 11:28pm

@Bespectaclism Cheers!

Jul 26 2014, 6:25pm

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Captain Forever
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4,676 of 18,198
Last Update
1 year ago
Watchers
42 members
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