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Cannon Brawl is a 2D action strategy game with destructible terrain.  It's an exciting mash up of an artillery game with an RTS.  Fight your way through the 20ish mission campaign (maybe more!) and then head off into online multiplayer to prove your skill!

WebsiteCannonbrawlgame.com 

Try the Alpha and Support Development:  
 

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Blog RSS Feed Report abuse Latest News: Dev Update 12 - Grenade Launcher and Flame Thrower

1 comment by petey123567 on Apr 21st, 2014

We did a build update last week that added some big stuff, including new attack towers. We've now got a grenade launcher that bounces for some interesting trajectories, and a flamethrower that does AOE damage in a cone shape. We've also started work on a mac port and we'll hopefully have a version to test out in the next month or so!

The game got a nice art face lift as well. The new terrain is looking really awesome. Check out the video for the highlights and below for the full update notes:

Of course, you can play the game on 
Steam's early access.

Features/Improvements:

  • New Building, the Grenade Launcher! The Grenade Launcher fires a grenade that bounces once, then explodes on hit, doing terrain and area of effect damage. We got some pretty interesting V-shaped trajectories during playtesting that no other building can do. Unlock it from the armory! 
  • Nightmare and normal mode difficulty tweaking 
  • Reworked the main menu organization and separated Local Multiplayer from Versus AI matches. Versus AI is now in the ‘Adventure’ (formerly Single Player) option while Local Multiplayer is under the ‘Multiplayer’ option. 
  • Added settings option to run the game in 16:9 aspect ratio (which should fix stretching in fullscreen for people requesting 2560x1440, 1920x1080, 1366x768, 1280x720 resolution support) 
  • UI Polish Pass (Part 1 of Many). Lots of the ui got a nice polish pass, including the game end screens and xp point counter upper. More to come in future updates. 
  • Terrain Art Pass (Part 1 of Many). Say farewell to the plain gray terrain of before and hello to some really awesome new terrain art. This is the biggest visual improvement the game has ever had since we launched on early access. Some levels still need the new art, but again more to come in future updates. 
  • First pass on quest system. Quests are generated every time you start the game and are objectives you can complete while playing to earn addition XP and explore new play styles. Let us know if you have any interesting quest ideas!

Fixes:

  • Fixed a crash when trying to activate the taskmasters in some conditions 
  • Fixed issue where repair center targeting couldn’t get to some buildings in some configurations 
  • Fixed bug where warhead didn’t take damage from tunnelling in some cases 
  • Fixed bug where a mountain maker shot would detonate prematurely on a warhead 
  • Fixed issue with King’s shield and flamethrower interacting strangely

That's all for this update! Join in on the cannon brawling here too:


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Post comment Comments  (10 - 20 of 33)
lasec2
lasec2 Apr 8 2013, 4:12am says:

Will this be free in the full release?

+1 vote     reply to comment
petey123567
petey123567 Apr 8 2013, 3:18pm replied:

It'll be $10-$15, I gotta eat somehow!

+3 votes     reply to comment
lasec2
lasec2 Apr 3 2013, 11:48pm says:

I hope you don't mind too much, but I reviewed this game on my channel
Youtube.com

+2 votes     reply to comment
petey123567
petey123567 Apr 4 2013, 5:57pm replied:

I don't mind at all, nice video!

+2 votes     reply to comment
lasec2
lasec2 Mar 29 2013, 2:05am says:

Does this currently have multiplayer?

+2 votes     reply to comment
petey123567
petey123567 Mar 30 2013, 1:41pm replied:

The alpha demo has local multiplayer on the same computer, the full game will have online multiplayer :)

+2 votes     reply to comment
Fully-Metal
Fully-Metal Nov 2 2012, 8:02am says:

cool concept + I like the art style and combat...one thing to ask dosn't the minion seem a little over powered with the 10% gold damage output? The pilots are cool btw ^^

+2 votes     reply to comment
petey123567
petey123567 Nov 2 2012, 12:16pm replied:

He could be! We'll definitely tune all the pilot powers after playtesting :)

+2 votes     reply to comment
Gats
Gats Nov 4 2012, 5:23pm replied:

Thanks for the reply.

Since you're asking for pilot ideas, I'll lay some down.

The Mechanic or The Engineer: Slightly faster charging time.

The Defender: Slightly stronger shields or slightly bigger shields.

The Bombardier: All weapons destroy slightly more ground.

Will pilots be damageable when they're outside of towers?

CB is looking great!

+3 votes     reply to comment
petey123567
petey123567 Nov 18 2012, 5:43pm replied:

Thanks, these are cool ideas, I'll try some of them out! I especially like the bombardier and mechanic, that would encourage some different play styles :)

And we've tested having the pilots damagable, but for now the game plays better if they aren't. We'll see though!

+3 votes     reply to comment
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Cannon Brawl
Platforms
Windows, PS3, X360
Developed By
petey123567
Engine
XNA
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Official Page
Cannonbrawlgame.com
Release Date
Released Jul 30, 2013
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Style
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Real Time Strategy
Theme
Medieval
Players
Single & Multiplayer
Project
Indie
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