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Cannon Brawl is a new 2D action strategy game with a lot of depth. It's an exciting blend of real time strategy and destructible terrain.

Fight your way through the campaign and then head off into online multiplayer to prove your skill!

Website: Cannonbrawlgame.com

Try the Alpha and Support Development:

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Blog RSS Feed Report abuse Latest News: Cannon Brawl reaches final release!

4 comments by petey123567 on Sep 19th, 2014

Today is the big day, Cannon Brawl is now 1.0! We’re really proud of what we’ve accomplished. Cannon Brawl is fun, looks fantastic, and explores new areas of design for strategy games. It’s everything we imagined it would be: full campaign, puzzle levels, and deep and competitive online multiplayer.

We've come a long way from the little prototype I made back in college which used to be called Dstroyd. It won the Activision Independent Games Competition, which launched me and Theresa’s journey into full time indie game development as Turtle Sandbox. It was selected in the 2012 PAX 10, which helped get our name out there and was the first time we demoed it publicly. We launched our alpha in July of 2013 on Early Access, and today we’re now ready to call it done! Of course, we’ll still support it with futures patches and updates.Thanks to everyone who played the Early Access builds, we got a ton of great feedback and it’s made the game better than we ever thought possible. It’s been great to have players who play the game at a higher level than we do and can help balance and tune in ways we couldn’t have done on our own.

We’ll be streaming on Twitch from 12pm-8pm PST. Stop on by to join our celebration of launch day and see some exciting match ups in online multiplayer! You can join in on the cannon brawling here too:


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petey123567 Creator
petey123567 Aug 23 2013, 9:47pm replied:

Maybe one day we'll port to a console :)

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petey123567 Creator
petey123567 Aug 16 2013, 8:55pm replied:

Not sure if it would work or not, eventually we'll have a new demo and you could use that to test, but that won't be for a while.

And Cannon Brawl won't be coming to xbox 360 any time soon, although I wish it was!

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Cannon Brawl
Platforms
Windows, Mac, PS3, X360
Developed By
petey123567
Engine
XNA
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Official Page
Cannonbrawlgame.com
Release Date
Released Jul 30, 2013
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Style
Genre
Real Time Strategy
Theme
Medieval
Players
Single & Multiplayer
Project
Indie
Twitter

Latest tweets from @petey123567

@xewlupus you know, I could transmit moves via the old "King to D5" type thing... did you move yet?

Jan 26 2015, 2:28pm

@xewlupus and now it's frozen in time until February

Jan 24 2015, 1:31am

Indie dev protip: To be an Early Access top seller, be sure your logo has a black background with red or white text: T.co

Jan 23 2015, 11:01am

@UnrealEngine Are the forums the best place for features and bug/crash reports, or is your answers hub thing better?

Jan 22 2015, 10:01pm

@edu_arana yep I noticed, I'll get back to you soon

Jan 22 2015, 11:04am

@UnrealEngine there's some things I can express in one line of text that take up a lot of space, ex: obj->var = clamp(obj->var + dt,-50,50);

Jan 21 2015, 11:37pm

@UnrealEngine Any chance of adding a sort of 'Script Node' for Blueprint where we can just type some script in text format?

Jan 21 2015, 11:33pm

The data is in, crunching makes your game worse, without exception: T.co

Jan 21 2015, 11:26am

RT @SpaceX: Close, but no cigar. This time. T.co

Jan 16 2015, 1:48pm

Make sure you have a strong core vision of what your game will be. From @GameOutcomes T.co T.co

Jan 15 2015, 5:03pm

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