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Walker is the story told right through a video game inspired by a written testament of an anonymous person. His artistic style is based on minimalism, surrealism, besides using simplification techniques of colors, the central objective is "live" as the game allows, at different stages, divided in 2 minutes each, while enjoying interpret the environment that gives the end, a page will be in charge of collecting your experience of "lived" and will be uploaded to our website as "witness of life".

Lead Design: Nicola Petteta and Ignacio Brasca
Sound Design: Ignacio Brasca
Programming: Ignacio Brasca
Artist Design: Ignacio Brasca

//SPANISH TEXT

Caminante, es el relato narrado atravez de un videojuego inspirado en un testamento escrito, de una persona anónima. Su estilo artístico esta basado en el minimalismo, surrealismo, ademas usando técnicas de simplificación de colores, el objetivo central, es "vivir" mientras el juego lo permita, en diferentes etapas, dividas en 2 minutos cada una y mientras se disfruta, interpretar el entorno que otorga, al final, una pagina sera la encargada de recolectar tu experiencia mientras "viviste" y sera subida a nuestra web como "testimonio de vida".



W Studios: Facebook.com

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We have box!

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Hi again!

We have excited to announced who make a gamebox! Its a simple, but, cool, gamebox to share the game whit your friends!

This is the design...


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Caminate is complete

Caminate is complete

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You can download the full version of Experimental game design based in E. Allan Poe Books!

Caminante is free release!

Caminante is free release!

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You can download the game in five days! waiting the release, because the internet conection of Argentina is soo bad! and my english too.

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Caminante Release

Caminante Release

Full Version

A full version release of Caminante, indie game experimental history

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dumpydoodaa
dumpydoodaa

Walker is the story told right through a video game inspired by a written testament of an anonymous person. His artistic style is based on minimalism, surrealism, besides using simplification techniques of colors, the central objective is "live" as the game allows, at different stages, divided in 2 minutes each, while enjoying interpret the environment that gives the end, a page will be in charge of collecting your experience of "lived" and will be uploaded to our website as "witness of life".

Exsqueeze me?

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