1- About this game
C-Wars is pixel action game with strategy, rogue-like flavor, and a 16-bit graphics which is retro enough to bring you back to 90's.
Start your story with different heroes from different factions. Unveil dark stories behind the infectious outbreak that turns people into mutated monsters.
Each playthrough has a main storyline and randomly generated missions. You'll need to fight off enemies, loot gears, supplies and manage soldiers to get a better chance of survival.
Combat will be tough and unforgiving. But you'll have many chances to better yourself. Getting beaten in battle won't instantly kill you. Instead, it increases the crisis value. The more time you spend on failure and wander around the closer you are to face the end.
Q: Playable demo?
A: PC/MAC Early access is out now on Steam.
Try it out http: //store.steampowered.com/app/250540.
Q: Release plan?
A: Steam, Xbox One, Android
1- On screen hints and helps.
2- Temporary perks. These consumable perks will give you useful buffs in combat. For example auto-regen HP or STM.
HP Regen Card
Stamina Regen Card
4- Auto formation correct for Combat squad. If your formation overlaps with certain obstacles in upcoming combat, your soldier will move to the nearest open area automatically.
5- Death screen just became bloodier.
6- New Tile system. We can put dynamic or static objects on multiple layers now.
1- Tutorial procedure corrected.
2- Possible crash on death.
3- Stutter in inventory screen.
4- Lagging mission tag in Map screen.
5- Hero getting damage for squad member.
6- Buff perks duplication issue.
7- Camera shake completely removed for good.
8- Tacmap and some tile conflict.
9- Tile layer issue in tutorial.
10- Map screen won't refresh when quit from squad UI
11- Cleaned up useless descriptions in mission
1- Better performance (up to 1000 characters on the same screen).
2 years ago, our engine in Java could easily handle up to 2000 characters on the screen. Just like what we've done in Onipunks' Global Game Jam  game "Sherry Must Die" [2100 monsters]. Also the old Java version of the C-Wars Alpha can handle over 900 monsters in one mission.
C-Wars is in Unity now and it has the same performance! Try the "Impossible" mission and fight up to 700+ mutants in one single combat!
2- Detect movement in sandbox in tutorial mode.
3- Larger combat backgrounds. 7x8 [was 5x8].
4- Compacted tiles and combat backgrounds. Characters and objects in battle will fit the map more correctly.
5- Remove tacmap area restrictions. You can put your soldiers anywhere in the field as you like.
6- Foundry removed from system buttons.
7- Drop item's blinking effect won't keep looping forever.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.