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Brutal Nature is a open beta multiplayer survival game where anything can be created or destroyed. It is about survival, combat, mining resources, crafting items and building structures.

Post news Report RSS Brutal Nature releases version 0.39!

Brutal Nature releases version 0.39! New options menu, furniture, movement and grapple physics.

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Brutal Nature releases version 0.39! New options menu, furniture, movement and grapple physics.

Brutal Nature is also now on Steam Greenlight! check it out!
Download it today for free and give it a try!








  • Fixed all known bugs
  • Added Options Menu
  • Added beds. Clicking on a bed now sets your spawn point and shows up as a point on your radar.
  • Added New installer for client.
  • Added sound for active smelters and campfires.
  • Added drop down list control
  • Added support for saving settings to Brutal Nature.cfg
  • Added mouse wheel scrolling support to list box and scroll bar control.
  • Added check box control.
  • Added Slider control.
  • Added scripted support for adding sound to objects.
  • Added chairs.
  • Added instant Player death if he leaves world bounds.
  • Added Grapple disconnecting if the object or terrain its connected to is destroyed.
  • Added Buy Game button to escape menu.
  • Added small delay before client can move after server moves the player a large distance.
  • Changed Esc to clear chat.
  • Changed Backspace to no longer close chat when empty.
  • Rewrote movement and grapple code.
  • Rewrote escape menu.
  • Rewrote the backup player collision code used when a player is inside terrain.
  • Reduced vertex memory used by water by 75%
  • Reduced terrain damage caused by grapple hook.
  • Removed hard coding of terrain texture locations.
  • Improved error reporting on missing mod files.
  • Lowered the precision that most numbers are displayed as.
  • Lowered jump endurance usage by 30%.
  • Moved FPS counter slightly.
  • Locked edit distance in standard edit mode to prevent confusing state where standard edit mode behaves poorly.
  • Fixed Party menu to now show name of party you are in when you rejoin the game.
  • Fixed walking sounds not controlled by volume controls.
  • Fixed bug where the ocean was surrounded by walls.
  • Fixed object culling using frustum of last frame instead of current frame.
  • Fixed leak in flush branches function
  • Fixed cavern generator producing disconnected caverns.
Post comment Comments
thejamesanderson
thejamesanderson - - 212 comments

That bear on your icon is hilarious. Looks like you've done heaps of improvements and updates to the game too!

Reply Good karma Bad karma+3 votes
BlackMoons Author
BlackMoons - - 121 comments

Thanks for noticing! There is still so much I want to add.

Reply Good karma+1 vote
Theon
Theon - - 713 comments

Oh man, never heard of this before, but it looks wonderful!
Love the sprite based enemies!

Reply Good karma Bad karma+1 vote
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