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Nature is brutal, but can you survive the Brutal Nature of man?

Home  How to play  Features  Modding  FAQ  The Future of Brutal Nature

Brutal nature is a multiplayer survival game with voxel based terrain to mine for resources, destroy with weapons and place to form structures. Featuring realistic natural environments and rich engaging combat, it blends PVP and PVE game play with resource gathering and detailed but easy to use crafting. For a list of currently supported features check out our information page.

The Landscape is a smooth voxel terrain that you can mine for resources, make caves, destroy with weapons, blow up with explosives and place to build structures up to thousands of feet in any direction. Build towers miles tall and mine far into the depths of the earth with our easy to use terrain editing controls.

Realism will be strived for but not allowed to stand in the way of fun. Game play will be tunable from highly realistic to arcade style fun by an easy to use modding system.

Inspired by Fallout, Terraria and Dwarf Fortress, We wish to bring you a game with complex depth and exciting combat in a modern age realistic world. We heavily support modding and have made the game exceptionally easy to mod. All vanilla content is essentially a mod that can be removed, edited or replaced.

Featuring a rich but easy to use crafting system with over 540 recipes you can craft just about anything in the game from ammo to any of the 80 weapons!

Brutal Nature is currently free to play while in alpha but development is supported entirely by pre-orders, So pre-order your copy today!
New versions are released every 2 to 4 weeks so come back frequently to check on our progress!

Press F1 while in game to view controls and tips on how to play.
Check out our home page at BrutalNature.com for more information and our daily development blog! Also vote for us on Steam Greenlight and help spread the word!


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Blog RSS Feed Report abuse Latest News: Brutal Nature releases version 0.44!

0 comments by BlackMoons on Jul 12th, 2014

Brutal Nature 0.44 released with new chemistry system, new editing mode and tons of new models!

Image of the month! Submitted by Blutarr:

Brutal Nature is also now on Steam Greenlight! check it out!
Download it today for free and give it a try!

Brutal Nature 0.43









Change Log:

  • Fixed all known bugs
  • Added new way to edit terrain: Create a cube then push/pull its faces, edges and vertices to edit on arbitrary angles.
  • Added many chemistry recipes.
  • Added high pressure chamber for making ammonia, and electrolytic cell for making sodium hydroxide, hydrogen, etc.
  • Added basic, advanced and electric chemistry table. Split the chemistry recipes up into tiers for the different tables.
  • Added terrain Chalcopyrite, a gold colored copper/iron sulfide ore.
  • Added terrain Sperrylite, a black and gold colored platinum ore found in Chalcophrite. Platinum is a very important catalyst for many chemical reactions.
  • Added terrain Pyrite: a gold colored iron sulfide ore, otherwise known as fools gold, it is vital to early production of sulfuric acid.
  • Added terrain Sal Ammoniac. A light brown crystal that is a source of ammonium chloride.
  • Added platinum refining recipes.
  • Added culling to far off wires.
  • Added crafting completion sound when doing inventory crafting.
  • Added sediment on ocean floor to obscure ores that are found there.
  • Added info when you select a fuel in the smelter menu.
  • Added server refresh button.
  • Added recipe power requirements to recipe info.
  • Added line wrap to recipe descriptions.
  • Added filter for server names.
  • Added brick oven object.
  • Added brick oven model.
  • Added kiln for cooking bricks. Added kiln model.
  • Added bloomery model for basic smelter.
  • Added glass shader and some basic transparency support for models in BN's engine.
  • Increased ammo recipe size by 500%.
  • Increased max power consumption of electric smelter to 20KW.
  • Increased power consumption of most electric smelter recipes by 500%.
  • Changed the brightness and contrast of Saltpeter to make it stand out more.
  • Changed camp fire light use fuel to run.
  • Changed MK108 firing sound to be much louder.
  • Changed sizes and position of elements in smelter menu slightly.
  • Changed 20KW generator to 50KW generator.
  • Changed sunlight to fade out to 0 at 300 feet below sea level.
  • Fixed bug where turning off wiring mode while placing a wire results in you being in wire placement mode when you enable it again.
  • Fixed bug where when placing a wire that joints another wire, it left you in the mode to place more segments even though you can't connect 3 wires together without a junction box.
  • Fixed being attacked by NPCs while game is still loading.
  • Fixed falling into the void when traveling into unloaded areas of the map.
  • Fixed minor bug with scroll bar on tree list menu.
  • Fixed recipes with long names overflowing the recipe menu for the smelter.
  • Fixed text scrolling off the side of window when you are typing a long chat message.
  • Fixed 'limit recipe quantity if smelter can't handle the power' function to prevent reducing integral recipes to fractions, hence consuming materials but not producing outputs.
  • Fixed bug where required items in a recipe where not being properly held by the smelter.
  • Fixed sorting order of building crafting categories to be sorted by tech level of building instead of alphabetically.
  • Fixed server tray icon not disappearing when server shuts down due to error.
  • Fixed bug where objects and players did not always respond properly to lighting.
  • Fixed bug where quest voice volume setting was not working without restarting the game.
  • Fixed bug that caused small patches of Cerussite ore to appear in the tunnels.
  • Fixed bug where the scroll bar was not tracking the keyboard selection properly in the tree list menu.
  • Fixed bug where MK108 could not be crafted because electric forge was limited to 5KW.
  • Fixed bug where belt fed weapons with no ammo remaining would crash the client.
  • Fixed bug with electric smelters not drawing the correct amount of power.
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Brutal Nature 0.44

Brutal Nature 0.44

Jul 12, 2014 Full Version 0 comments

Brutal Nature 0.44 Installer. Requires Windows 7+ and DX10. Run it and select an installation directory. Default is "C:\Games\Brutal Nature" Please do...

Brutal Nature 0.43

Brutal Nature 0.43

Jun 21, 2014 Full Version 0 comments

Brutal Nature 0.43 Installer. Requires Windows 7+ and DX10. Run it and select an installation directory. Default is "C:\Games\Brutal Nature" Please do...

Brutal Nature 0.42

Brutal Nature 0.42

May 31, 2014 Full Version 0 comments

Brutal Nature 0.42 Installer. Requires Windows 7+ and DX10. Run it and select an installation directory. Default is "C:\Games\Brutal Nature" Please do...

Brutal Nature 0.41

Brutal Nature 0.41

May 12, 2014 Full Version 0 comments

Brutal Nature 0.41 Installer. Requires Windows 7+ and DX10. Run it and select an installation directory. Default is "C:\Games\Brutal Nature" Please do...

Brutal Nature Client 0.40

Brutal Nature Client 0.40

Apr 20, 2014 Full Version 0 comments

Brutal Nature 0.40 client installer. Requires Windows 7+ and DX10. Run it and select an installation directory. Default is "C:\Games\Brutal Nature" Please...

Brutal Nature Server 0.40

Brutal Nature Server 0.40

Apr 20, 2014 Server 0 comments

Brutal Nature 0.40 Server installer. Run it and select an installation directory. Default is "C:\Games\Brutal Nature" Please do not install into 'Program...

Post comment Comments  (0 - 10 of 84)
Guest
Guest Jun 21 2014, 12:51pm says:

This comment is currently awaiting admin approval, join now to view.

BlackMoons
BlackMoons Jun 21 2014, 4:04pm replied:

Its saved when you exit the game in single player, or when you close the server in multiplayer, as well as every half hour.

+1 vote     reply to comment
Col_Jason
Col_Jason Jun 5 2014, 12:08am says:

How do you start a local server in the 0.42 version??
when I close the game I can see the server is still running, But how do other players join?

+1 vote     reply to comment
BlackMoons
BlackMoons Jun 5 2014, 4:15am replied:

You have to run the server.exe manually to start a server that other people can join, then login via username/pass and select the server from the server list.

+1 vote     reply to comment
Col_Jason
Col_Jason Jun 5 2014, 5:38am replied:

Ok is it a must to port forward? I can see a "Public Server" in the server list even if i'm not running my server, But I can't join it either ways.

I want to create a local server like listen servers, I dont want everbody to join.

+1 vote     reply to comment
Col_Jason
Col_Jason Jun 5 2014, 5:26am replied:

Oh thanks I'll make an account now.

I tried to yesterday but the website was down, It wouldn't open.

+1 vote     reply to comment
BlackMoons
BlackMoons Jun 5 2014, 7:05am replied:

You need port 1234 open and forwarded (UDP) to run a public server.

If you just click single player, it will run a local server that other people can't join.
Its best to name your server something unique. those are likely other peoples servers. The announce server tries to screen out servers that can't be connected to but it is not always successful.

+1 vote     reply to comment
SinKing
SinKing May 14 2014, 10:59am says:

Looking good. I did like the flying bears from back a while though. They just made me chuckle every time.

+2 votes     reply to comment
BlackMoons
BlackMoons May 14 2014, 12:33pm replied:

They still jump now and then :)

+2 votes     reply to comment
BlackMoons
BlackMoons May 6 2014, 9:32am replied:

About another week.

+1 vote     reply to comment
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Brutal Nature
Platform
Windows
Developed By
BlackMoons
Engine
Custom Built
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Official Page
BrutalNature.com
Release Date
Released Nov 29, 2013
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8

39 votes submitted.

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Highest Rated (4 agree) 8/10

this game has brought me such joy as ive let my imagination run rampant; building primal homes, hunting to survive, friendship in fellow players and the craziest, in depth crafting system ive ever seen. all kinds of gun catagories, matching ammunition u build from scratch and armor ranging from light leather to ceramic. the user friendly and incredibly simple gameplay leads to great rewards. this game being in its early stages has me chomping at the bit wondering what the future has in store.

Dec 25 2013, 6:16pm by daviss666

Style
Genre
First Person Shooter
Theme
Realism
Players
Single & Multiplayer
Project
Indie
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Boxshot
Twitter

Latest tweets from @brutal_nature

Awesome Brutal Nature picture submitted by Blutarr! #screenshotsaturday T.co

Jul 12 2014, 9:07pm

Brutal Nature 0.44 released with new chemistry system, new editing mode and tons of new models! T.co

Jul 11 2014, 10:00pm

@lowtax Thanks for playing Brutal Nature! Sorry about the lag, my 1mbit upload was overloaded! Server now has a 4 player limit.

Jun 21 2014, 8:22pm

Brutal Nature 0.43 released with new tree spawning code, knives and tons of little tweaks. T.co

Jun 21 2014, 4:42pm

Brutal Nature releases version 0.42 with containers and trading menu! T.co

May 31 2014, 6:02pm

Brutal Nature 0.41 released with single player mode! Check it out T.co

May 12 2014, 3:04pm

Brutal Nature 0.39 is released with new Options menu and physics! T.co

Apr 1 2014, 12:52pm

Brutal Nature 0.38 Cave interior shot! #screenshotsaturday T.co

Mar 14 2014, 10:26am

Brutal Nature 0.38 cave overview! #screenshotsaturday T.co

Mar 14 2014, 10:26am

0.38 Island shot! #screenshotsaturday T.co

Mar 14 2014, 10:25am

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Last Update
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Mods
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