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TheIntercooler Games is proud to present Broken Shield, based off of the Cube 2 engine.

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Using the Cube 2 engine as a core gives us a great starting platform for the game it self. It allows easy to create and edit maps as will as build off a strong community. Adding Lua scripting to the game gives us even more customization to our game and allows people to share scripts they've made for addons to the game without affecting the games core itself. Now you will be able to share things you've created with anyone with out having to worry about compatibility issues.

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We have decided to use the Cube 2 engine with enhancements from Lua scripting.

Using the Cube 2 engine as a core gives us a great starting platform for the game it self. It allows easy to create and edit maps as will as build off a strong community.

Adding Lua scripting to the game gives us even more customization to our game and allows people to share scripts they've made for addons to the game without affecting the games core itself. Now you will be able to share things you've created with anyone with out having to worry about compatibility issues.

Our goal with the game is making a game that is not only innovate but something that is community driven game. We are also working on a clan system to offer clan members a way to see where their clan members are, what server they are on and what game types they are playing in.

We are also working on a battleground system where members of clans will meet up online and fight other clans in themed based match.

Anyone interested in joining the project feel free to post below or send us a private message.

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