Lacks many of the features, but is getting better with every build. be sure to pause the game if you want to exit (P or ESC), the options pane is not...
Bridge Commander 2 is a Fan-Made game, it is in no way Affiliated with CBS, Totally Games, or Paramount. TM & © 2010 Paramount Pictures. All rights reserved. Star Trek: TNG and related marks are trademarks of Paramount Pictures in the U.S. and/or other countries.
Well, I've implemented a working multiplayer system into the game, this includes basic features for now like, Chat, Movement, Viewing other players, Weapons fire, etc, i hope to have a few bugs worked out soon, once i do i'll start working on other goodies that nobody knows about.
Other things that have been added lately include Metallic hulls, i've even re-scaled the entire universe to get rid of camera jitter.
Latest tweets from @stbc2
The next few weeks is going to be pretty quiet, the team is organizing my mess of a project folder so we can... T.co
Jan 15 2014, 12:31am
How many of our fans have watched The Original Series?
Jan 12 2014, 3:11pm
Check us out on Hailing Frequency! T.co
Jan 9 2014, 7:49pm
Converting BC2 tech demo videos today... far from complete... but it showcases things some people have been... T.co
Jan 9 2014, 4:15pm
"I need an Architect"
Jan 7 2014, 7:31pm
@IcarusGroup Would you be interested in doing some mapping for BC2? provided we can find a converter for bsp to obj/fbx :)
Jan 7 2014, 2:53pm
Do we have any former Elite Force, RPG-X, or Elite Force 2 mappers on here?
Jan 6 2014, 11:33pm
Take a look inside of this monstrous wormhole and find out what makes it tick. T.co
Jan 5 2014, 2:06pm
To get the best experience possible don't use @DellCares products for playing BC2
Jan 2 2014, 4:59am