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Boss 101 is about a boy and his jetpack fighting to save the world from a total Boss beatdown. The robo bosses are loose and it's up to Max and his trusty jetpack to bring them down. The easy stuff is done and it's all about beating randomly generated bosses YOU CREATE! That's right - YOU roll your own boss in the Make a Boss generator! Then YOU fight them for prizes, upgrades and HATS! Thanks for stopping by and if you have any questions - drop me a comment or feel free to contact me with a PM or mail! YES! -Tim

Post news Report RSS 2016.10.09 Boss 101, the Editors we use

You might already know we use GameMaker for the development as well as Esoteric’s Spine software but did you know we make our own editors also? Yes folks – WE ROLL OUR OWN! Joshua cooked up a swift editor so we can access some of the more useful items in the game and edit them with ease.

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Welcome to this week’s Boss 101 update and thank you to the new and returning people who read our updates. We aim to bring you interesting info about the ongoing development of Boss 101 as we head into the final phase of development.

Editors

You might already know we use GameMaker for the development as well as Esoteric’s Spine software but did you know we make our own editors also? Yes folks – WE ROLL OUR OWN! Joshua cooked up a swift editor so we can access some of the more useful items in the game and edit them with ease.

The thing we were looking for in our editor (at least during its initial creation) was the ability to edit some of the many description & item abilities in the game. We have hats and guns! We have passports, bosses and Wiki pages in the game. All these need some sort of description and detail for you the player of our game to enjoy. In comes the editor.

Prior to this we edited everything with a combination of Excel and XML sheets. That is fine for a small amount of stuff but when you have nearly 300 hats you have to think a little different in terms of scale and scope.

Wiki Pages

So here is a screenshot of the Professor’s Wiki editor. You can see we have a little line of text ready to go.



Moving into the actual game you can see we are able to NOT ONLY edit the text of the Wiki and the various pages but do so IN REAL TIME! How are those apples!?!?!?



Hat Editor

Look at some of the other things we can do with the Editor when it comes to Hats. Below we can see the ability to select and look at any of the hats in the game. From there we can edit the powers, name and abilities bestowed. Crazy huh?


Check out this snap of some of the various things we can edit and the result in the game. We can change power levels, names and the like all pretty easily. Makes things much quicker to debug and correct. Also means a better game for you!



Here are the results happening real time in the game


Some of the other tabs we have going…

Boss 101 Screenshot

Bosses always have a word for you at the beginning of the round in Boss 101. They may even have one at the end!

OK there you go. That is this week’s peek at the latest and greatest. Everything we do we are doing to make the best game we can and make sure YOU are entertained when you play Boss 101.

Thanks again for checking in and thank you for the letters and comments across all the places we post Boss 101 info. We all appreciate you taking a moment to look at the game and we aim to bring you our very best.

Talk with you soon and remember….. LIVE YOUR DREAMS!

-Tim

Please put Boss 101 on your Steam Wishlist us if you would be so kind

Store.steampowered.com

Thank you!

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ICHNICERO
ICHNICERO - - 622 comments

The header had me in stitches ;) Great update @Tim!!!

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DonleyTimeFoundation Author
DonleyTimeFoundation - - 409 comments

Thanks! Those editors are lifesavers! haha

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tiredandwired
tiredandwired - - 16 comments

This looks so cute and hella helpful for making 2D games. Can't wait till it comes out

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DonleyTimeFoundation Author
DonleyTimeFoundation - - 409 comments

Hey thanks so much! Appreciate the comment!

-Tim

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