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A top down shooter in the same vein as 19xx, Sky Hawks is a bit more casual than traditional bullet hell shooters. We’re pleased to talk about our first commercial endeavor: Sky Hawks: Fighters in Time. The target platforms are: iOS, Android, and digital markets. The game is a throw back to arcade classics of the past. It combines modern graphics with old school gameplay. Like all of our games: The goal is to create a fun game that fits your busy lifestyle. As we build this game, we will feature several ‘behind the scenes’ looks at the game. The game will be shown in its ‘Work in Progress’ stage. This means that you get to watch the game evolve as it gets closer to completion. Game Features: Fight different enemies through several time periods Fun arcade gameplay with modern updates Upgrade your ship with new weapons and devastating power ups

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August Sky Hawks Update

August Sky Hawks Update

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Sky Hawks soldiers on with the latest update. The game is starting to get more visually interesting. Marvin Hawkins breaks down the latest changes, and...

Sky Hawks May Update

Sky Hawks May Update

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Here's an update on the progress for May, and a look ahead to what's coming this summer.

SkyHawks April Update

SkyHawks April Update

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Here is an update on SkyHawks. The name of the game has been content, content, content. The mechanics are starting to come together, the below details...

New Features and Demo Live on Kongregate

New Features and Demo Live on Kongregate

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Hello All! I have been busy working on several new features for SkyHawks. I also ported the build over to Kongregate.

SkyHawks October Update

SkyHawks October Update

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Latest update on SkyHawks Development. Demos and programming updates

Sky Hawks Update 2

Sky Hawks Update 2

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We talk about ludum dare, the blog, programming updates, and the tasks ahead of us.

Concept Art Update 1

Concept Art Update 1

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One of our concept artists, John Garcia, details his process for crafting concept pieces.