“Bombzone refueled” is a kind of “Atomic Bomberman” clone. “Bombzone refueled” is an innovation of the old “Bombzone”. The old Bombzone was built by c++ and with its own small 2D Engine that was made for a display resolution of 800x600 pixel.
The current project is realized with Unity3d and 2D is replaced by 3D.
Presently, “Bombzone refueled” can be played with up to 10 players in the local multiplayer modus. There are 2 different themes (classic and tutorial) each with varying types of block-arrangements. The amount of special equipments represents 26 now; because of good ideas the extras will be extended significantly.
There are 2 different variations of the game: the obligatory Deathmatch and the Colorize-Modus. That player or team of the Deathmatch-Modus who remains on the field at the end wins the game. That player of the Colorize-Modus wins the game after staining the most panels of the field with the help of his flames.
The game hasn´t been finished yet, especially, the figures have to be built in a new way and the fine adjustment of the single levels have to be improved, but apart from that the game is already playable.
Try it … and write me if you can give suggestions or find mistakes!
If you are in the mood of creating a figure you can write me, too.
- Singleplayer Mode
- Tutorial Level
- Up to 10 Player (Multiplayer)
- Network support
- About 50 Extras to collect
- About 10 Themes with different theme specific gameplay features
like undeads, conveyor belt, traps, buttons, bumper, ...
- Different Layouts without end
- A lot of gamemods like, Colorize, Rounddeathmatch,
Last man standing, ...
- Huge Statistics offline and Online
- Play at night (with flashlight)
The new theme has the name "Tutorial Theme". Later i will use this theme for some tutorial level to lern how to play this game and how to use the extras in the right way. For now, this theme has 6 different maps, where you can play and use all new extras.
Hier is a screenshot of the theme:
When playing the classic theme, you can only use a handful of extras, because i want to keep the original bomberman feeling in this theme. But on one map you can use more extras, it calls "extrem" map. Here you can use all new dangerous extras like cluster, abomb, pitcher , boxer, ...
The graphic of this map looks a little bit different. It's more darker and dangerous. Dirt and dust is blowing all over the playfield and fire burns around it.
Here is a screenshot of the classic extrem map:
But the best thing about the new version are all the new extras.
Here is a list of all extras, you can collect:
Jelly Bomb - rolling bombs will not stop at obstacles, they will roll in the opposite direction
Trigger Bomb - bombs can by busted by playeraction
Superman - player can boxes
Stopper - all player can't move for a short time (expected the collector)
Shoe - player can move faster
Snail - player moves slower
Shield - player survived one flame
Pitcher - player can throw own bombs
+5s - adds 5 seconds to roundtime
-5s - reduces roundtime by 5 seconds
Multibomb - player can drop a row of bombs
Mine - player can drop a mine, other player will lost all collected extras and get slow-disease
Health - In healthmode, player gets 25% of health back
Klickbomb - when bomb will touched, the bomb will explode immediately
Kicker - player can kick bombs, bombs start to roll
Ghost - player becomes invisible, only eyes and a small shadow will be visible
Goldbomb - maximizes the explosion-radius
Flash (aahhhhaaa) - Screen flashs
Gift - if collector is ill, gift will stopp illness, if collector is not ill, gift gave all other a disease
Digger - player can dig and move under blocks and other obstacles
Flame - increase the explosion-radius by one field in all directions
Skull 1 - player get a disease
Skull 3 - player get 3 diseases
Clusterbomb - if activated, the exploding bomb will throw 4 new bombs in all directions
Controllerbomb - player can move one bomb in all directions
Boxer - player boxes bombs in adjacent field away
Bowler - rolling bombs can't be stopped by other bombs. other bombs will encountered to other fields
Bomb - player can drop one more bomb
A-Bomb - explosion will not be stopped by boxes or bombs
And finally, two new gameplay video from our weekly test sessions.
The first shows the classic extrem map (deathmatch mode) and the second one shows the tutorial theme (colorize mode).
Hello, I've released a new Bombzone refueled version. Bugfixes and a new Feature (extras can not destroyed by flames) are added. And the Linux version...
Hello everyone, now you can play bombzone refueled on linux, too. Please test the linux version and let me know if everything runs so far.
This is the third release of Bombzone refueled. Unfortunately, it has lasted considerably longer than it was planned, but now its done. A basic scaffolding...
After a lot of testing and removing bugs, i can say, alpha3 is almost finished. The only thing that's left to do is the colorizemode.
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This is the third release of Bombzone refueled. After a lot of feedback to the second Alpha version i've tried to add much of this into the third release...
Bugfixed Alpha2 Version You can find the Linux-Version on my homepage www.bombzone.de
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