Bloom demo OSX
Oct 12, 2010 Demo 0 commentsThis is the final Mac version of the demo we made for Bloom. We recommend using a X-box 360 controller to play it, but it now also supports mouse and...
Bloom is a vertical slice pitch demo for a game, produced as part of a course at Futuregames Academy in Stockholm, Sweden.The demo was developed by a group of eight students in about six weeks, using primarily Unity and Maya. At the end of the course, this project was, in competition with several other projects, awarded the first prize by an industry jury. For more info, visit www.futuregames.se
0 comments by Dinomyte_ on Oct 15th, 2010
We are pleased to announce that a Mac version of the recently updated Bloom demo now is available in the Downloads section ready for all Mac users to enjoy.
If you are interested in how we went about doing this demo, what went wrong during the process and how we ultimately succeeded in finishing the game on time, please click here to head on over to GameCareerGuide.com and read all the juicy details of what happened in our post mortem!
Take care,
/Bloom dev team
This is the final Mac version of the demo we made for Bloom. We recommend using a X-box 360 controller to play it, but it now also supports mouse and...
This is the final PC version of the demo we made for Bloom. We recommend using a X-box 360 controller to play it, but it now also supports mouse and keyboard...
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Well I do have a 360 controller but I'm too lazy to fetch it to try this out. Please add mouse and keyboard support!
I understand it was the assignment to use a 360 controller and that's fine, I'm not trying to have a go at you. I'm just trying to let you know there are probably a lot of others that like me are too lazy to try it without mouse and keyboard support.
Anyway, looks very good and congratulations on winning!
Wow! This looks cool!
Interesting concept! Tracking!
This all looks really great! The game play mechanic of the plats is really original, and well made as well, I'm looking forward to this release...