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Bloom: Memories is an epic action adventure game which challenges players to survive against impossible odds as they desperately search for answers.

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Intro Completed - (Game Dev Updates)

Intro Completed - (Game Dev Updates)

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Another few weeks, another step forward on Bloom: memories. So let’s go over what’s been happening with the RPG.

Bloom: Prelude (Early Look Demo)

Bloom: Prelude (Early Look Demo)

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It has sure been a while! But we are back with a new demo, in a new engine, and new team members!

The Music of Bloom

The Music of Bloom

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Hello everybody, my name is José, I am in charge of making Bloom's music. Today I would like to give you an overview of what we're aiming for with the...

The Invisible Magic of Bloom

The Invisible Magic of Bloom

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Outside of the amazing artwork and beautiful music of Bloom, there is something equally impressive and it’s almost invisible unless you know where to...

The Bridge

The Bridge

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As some of you have noticed, we haven’t spoken about “the bridge” in this campaign very much. This is actually one of the features we are most excited...

The Art of Characters

The Art of Characters

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Last time we talked about how I approached the maps in the game. From early concepts, down the line through what happens to bring it into the game. This...

The Art of Maps

The Art of Maps

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Here I talk a bit about how we create the maps for Bloom: Memories. It is a rather involved process, but gives us the most creative freedom.

Bloom - Pre-Alpha Engine Demo

Bloom - Pre-Alpha Engine Demo

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Over the last 6 months, James and I (mostly James :P) have been building this 2d engine from the ground up to handle the demands of Bloom. What we have...

Bloom Returns to Kickstarter!

Bloom Returns to Kickstarter!

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Bloom: Memories has returned to Kickstarter, bigger and better than ever! New art, new music, new design, and even a custom new game engine! Check out...

A long overdue update

A long overdue update

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This is a long overdue update covering what we have been up to since the last kickstarter. From a new engine, to new art, to music and even new story...

The Campaign Continues!

The Campaign Continues!

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While our Kickstarter campaign may be coming to an end without reaching its goal, our campaign continues as we forge ahead with development! We are counting...

The Music - Adding Depth to Bloom

The Music - Adding Depth to Bloom

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Last time we went over a bit of the evolving visual art behind Bloom, so this time it seemed fitting to cover a bit of the music. We strongly feel games...

Evolving Art - Bloom Update

Evolving Art - Bloom Update

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In this update we go over a bit of how Bloom began and how it has evolved artistically over time. Of course, it doesn't end there; this project is alive...

The "Feeling" of Combat

The "Feeling" of Combat

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For this update we want to keep digging into the combat of Bloom a bit more and give everyone a better idea of exactly what we are doing (and more importantly...

Combat - A Closer Look (Update 4)

Combat - A Closer Look (Update 4)

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Now that we have covered the “Linked Hearts” and “The Bridge” (update 1 and 3) we have created a great framework to start to chat about the combat...

"The Bridge" - A Closer Look (Bloom-Update)

"The Bridge" - A Closer Look (Bloom-Update)

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What is “The Bridge” – The Bridge is a non-physical plane existing over the normal world. This is inspired by many familiar legends and philosophies...

Bloom Kickstarter Begins!!

Bloom Kickstarter Begins!!

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The Bloom: Memories kickstarter has officially begun! While it has been a long road to get to here, hopefully we get the funding we need to move ahead...

Bloom Vlog 6 - Alpha Stuff

Bloom Vlog 6 - Alpha Stuff

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As Bloom heads into the final stretch towards kickstarter, we are able to show off some of the latest alpha build. We also have some new music and animations...

Episode 3 of IGN's "The Next Game Boss" airs!

Episode 3 of IGN's "The Next Game Boss" airs!

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See two members of Studio Fawn compete on "The Next Game Boss" and hear what game legends like Jenova Chen (designer of games like Journey and Flower...

Bloom Vlog 3 - Bugs and Connecting

Bloom Vlog 3 - Bugs and Connecting

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The third of a development video blog which follows the day to day work of Studio Fawn to bring "Bloom" to life. What does it REALLY take to put a game...

Competing on IGN - "The Next Game Boss - Season 2!"

Competing on IGN - "The Next Game Boss - Season 2!"

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Just letting everyone know to look for a couple members of Studio Fawn competing on IGN's season 2 of "The Next Game Boss". Dani will be on set representing...