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BloodTC is a recreation of Blood (by Monolith Productions) for EDuke32 to bring all the fun and action of Blood to the EDuke32 port. This mod will be more powerful in the future, considering EDuke32 keeps getting better and better.

Description

Blood Crossmatching (BloodCM) version of December 2016 has all episodes from original game and Plasma Pack episode. Thernobog and Beast Boss also was added.

Preview
BloodCM_v12.2016
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D4SH
D4SH

Amazing!
Thank you and Merry X-MASS to you!

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grouchbag
grouchbag

Amazing is an excellent word for it! :D :D :D

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sergey808a
sergey808a

Ура, наконец-то полная версия!
Ты молодец, M210!

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D4SH
D4SH

Playing it atm and having a blast :)

Here are some bugs I've noticed:
- Pitchfork weapon doesn't attack if using "special fire"-key
- E1M1: missing top-part of the skybox
- Skyboxes in "autoload\Skyboxes.zip" are rotated incorectly (at least for E1M1. The skybox doesnt look like in original game)
- Main Character's voice is too quiet

I had also a lot of graphic glitches when using polymer/polymore renderer (transparent floors in e2m4, psychodelic colors, sprites instead of 3d models for graves and etc.).

p.s.
Is there a way to make console text bigger?

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M210 Author
M210

All of bugs which you are noticed - it's problems of eDuke32, I never fix it, because Im not a eDuke32's developer

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D4SH
D4SH

more stuff that's not working:
- you can't set trees on fire
- flares dont seem to do any damage under water

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Guest
Guest

"flares dont seem to do any damage under water" Do you even physics bro?

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Fredbob392
Fredbob392

Having a new problem. There's no music

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Guest
Guest

BloodCM comes without music. You'll need to get music.def and OGG files and put it into BloodCM DIR yourself.

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Guest
Guest

please, tell me where I can find music.def and OGG files?

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RastaManGames
RastaManGames

There is "CD Music".

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M210 Author
M210

You must download older version of eDuke32 -r5597 from here
Dukeworld.duke4.net

Newer version of eDuke32 have a lot of bugs and such problems

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martinezbeltranmario
martinezbeltranmario

There is less enemies than before ?

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Guest
Guest

easier difficulty = less enemies

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martinezbeltranmario
martinezbeltranmario

Yeah i know that but even with that there are less than in The original

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martinezbeltranmario
martinezbeltranmario

And their hitpoints are different too i believe

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martinezbeltranmario
martinezbeltranmario

Their hitpoints are different (Which is not that good since zombies dont resist a lot to pitchfork attacks), enemies are ok i think, maybe just a bit less. Overall this is a impressive labor of love im so happy for this (8,5/10 for you man). Maybe sometime soon they can release the source code and everything and a proper full port is made.

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martinezbeltranmario
martinezbeltranmario

no, there are the same number of enemies, only the hitpoints are different i believe. This is amazing, thank you.

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M210 Author
M210

Hi all! I reommended to use eDuke32 r5597, you can downoad it here
Dukeworld.duke4.net
Newer versions of eDuke32 have a lot of bugs and problems as no midi music

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WesBeOne
WesBeOne

I forget, do the higher difficulties give enemies more health? The Cultists seem like they have more health than what I remember, it's been taking me two double shotgun blasts to kill them.

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Spat856
Spat856

Its pretty freaking good except for a bug that makes every gib that you hit make a dog yelping sound. Besides that this is freaking fantastic! :D

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The-Bright-Side
The-Bright-Side

Thanks so much for your amazing work! I don't know if you were aware, but this new version seems to be incompatible with the hi-res pack. It ran without problems with the 16.02 version, but after overwriting the 16.02 version with the 16.12 version, the hi-res textures no longer load.

The orchestral music and skyboxes add-ons still load without problems.

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M210 Author
M210

Try this version of HRP
Sourceforge.net

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Guest
Guest

Yeah, that works! Thanks!

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Guest
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scan72
scan72

Hi,
it's possible to insert original or converted cutscenes in this version?

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M210 Author
M210

No, eDuke32 doesn't support it.

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Guest
Guest

hi how can I get the moon key from the gargoyles in E1M4 the Dark Carnival? they seem to be stuck in the Ferris Wheel and I cant kill them.

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M210 Author
M210

I think you cant now. Restart the map or keys cheat only can help you...
Or you can type in console setvar VAR_MOONKEY 1

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Dude27th
Dude27th

There's no bloom in the weapons in this version ? :C

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Dude27th
Dude27th

I think I wasn't specific enough, I mean , some weapons like in the dynamite, the lighter doesn't look like it has the bloom of the older versions.

And I can play the game with a good performance , but always the E1M1 lags a lot , there's any way to improve the performance on this map?

That's all by now . Thanks a lot for work on this for so many years ! It's the best way to play Blood <3

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Guest
Guest

Hey man, great work on this mod. I'm having a blast replaying one of my favourite fps. Let me help you with this by reporting some bugs/inconsistensies:

- On extra crispy, cultists are dying with just one flare shot (on original, they don't die with one flare on extra crispy).
- Gargoyles have lower HP than they should on extra crispy (on original, they take more than 3 point blank double shotgun shots).
- Bullet reflector powerup is reflecting things that it shouldn't (like meelee attacks from rats for example).

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SportingSCP
SportingSCP

any coop support with this latest version?

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Trsix
Trsix

Guessing not but... Any chance of multiplayer some day?
BIGGBOSSMAN (old Mplayer username)

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khaarne
khaarne

Hi! Who know when will be update?

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barfingchicken
barfingchicken

Love this, but I keep floating everywhere. Any fixes? And if I have this, can I refund the version on Steam or do I need that?

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M210 Author
M210

BloodCM is just a mod for eDuke32, so it's have nothing with original Blood game.
Use Bloodgdx instead of BloodCM

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