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Blasted Road Terror is real-time tactical looter in post apocalyptic setting. Command mighty warcrawler and manage squadron of vehicles in order to get unseen riches of the world and reach immortal glory. You will collect mighty arctifacts during your journey, enlarge your vehicle squadron so you can always pick right one for the job, rebuild your home base, make new friends and discover terrible enemies.

Post news Report RSS Hectic weeks & gameplay preview

Summary of game development in past few weeks. Sond & music previews, first gameplay video and some toughts just before alpha release.

Posted by on

Hello everyone & thank you for visiting BRT profile page! Three weeks have passed since the last upadate and they were unbeliveably hectic, but still! We are going to stick with original plan and first public playable version of the game will be released next week.

Sound

Game finaly makes some noise now, there is still a lot of sounds to add and tweak existing ones, but something is there allready. I had hard time with ballancing 3d sound setup and distances at which different sonds can be heard as game tend to create just wall of noise when all the vehicles opened fire at once. Hopefuly, this issue was at least partialy solved after tinkering with settings for couple of days and soundwise - the game should be ready for alpha test.

Music

Bocuma is the guy responsible for games soundtrack, and im really happy with his work, as it fits the Blasted Road Terror mood perfectly. I ll now quote Bocuma, as i think its better to let author describe his work:

"Tuning into the post-apocalyptic and dystopian setting soundtracks such as Mad Max: Fury Road / Death Race / Fallout 4 / Boderlands (and a sprinkle of NIN for good measure) have been all playing in the background. Attached is an exclusive preview of 8 selected tracks from what I have been cooking up and all still in a very work in progress manner."

Hope you ll enjoy listening to the preview!

Game improvements

In the meantime i ve been working on various little tweaks and improvements, i think this phase could be called "polishing". Options screen was finaly added, base button layout was reworked, weapon system was tweaked so the different weapon types are now more distinct with their effect on the enemy and using right combinations is more important now, added simple, basic tutorial and more tooltips to help you navigate through game for first time.

Thats it for today! Hope you ll stop by next week to grab your copy of Blasted Road Terror!

With regards

Tryzna

Post comment Comments
Thr111
Thr111 - - 96 comments

Looks really cool so far. I was wondering, the road looks so perfect even though it has that post apocalyptic feel to it. Do you plan to add hazards to the road so that your vehicles will need to avoid?

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LurkersLair Author
LurkersLair - - 201 comments

Hi Thr111! Sure, yes, a lot of stuff is still just a placeholders and i plan to add much more terrain/road variety in following months. To further enahnce visuals im planing to implement weather system to add more depth and eye candies. Thanks for comment!;-)

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OhNoesBunnies!
OhNoesBunnies! - - 1,209 comments

This looks really great!

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LurkersLair Author
LurkersLair - - 201 comments

Thx for kind comment!;-)

Reply Good karma+2 votes
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