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Blade Symphony is a game built on the Source Engine featuring fierce duels in an alternate universe. Play as the cyber-ninja Hokuten Assassins, the fabled Black Rose knights, or as the shinobi and ronin Vagrants. Pre-order Blade Symphony and join the beta today.
21 comments by mindstormmaster on Feb 24th, 2013
We’re proud to announce today that you can pre-order Blade Symphony from our website and start playing today. We’re really proud to show you what the game looks like now.

Since our last release we’ve done many things, launched a successful Kickstarter campaign which helped us secure a Source engine license; port all our code over to the Portal 2 engine, and overhaul the gameplay.
Each character now has three unique stances and forty different attacks. There are three different sword types (and more on the way), each with unique properties that lend themselves to particular fighting styles. You can fight in 1v1, 2v2 or even 2v1 duels on four uniquely set duel maps. We also have implemented a full free-for-all mode for each of the maps allowing you to fully explore each of exquisitely detailed maps and challenge other players to a duel.

So what are you waiting for? Jump on in and get duelling! We also encourage you provide us with your feedback on the beta. You can also keep track of developments on twitter, facebook and blade-symphony.com.
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Love the idea of showing these off. Good work.
ALSO love the fact that TERMI is still there@ <3
This looks so good, I thought it was Unreal Engine at first. You guys know how to use Source engine well and I commend you for that.
This for some reason reminds of Severance: Blade of Darknes. :/
Lookin' good there!
some guys on the team just did a google hangouts session that was live streamed over youtube. a new map duel_temple gets revealed for the first time.
Youtube.com
I would like to see a Buster Sword for a sword in this game lol.
I would be disappointed if someone didn't make that.
Looks awesome
That only applies to shooters. Melee combat and platforming has always been dominated by consoles. Always. Grabbed by the ghoulies/ that one Jet Li game are perfect examples of a non-button mashing cerebral hand to hand combat system. They've never been matched, on PCs or otherwise. You can't throw the little boxes under the train for every little thing dude.
I have found some very awesome games for modern consoles. Prototype is one, you may have heard of it. Dead Space, Mass Effect (Haven't played it though.) Dante's Inferno (Though I admit it is based off of a book.) Homefront was sadly "Just another Shooter" but the storyline was fairly interesting and the graphics were more or less stunning. All of these games I mentioned are also fairly hard, even on the easiest setting. (Other then Mass Effect which I haven't played yet so wouldn't know.)
hmm yes. But luckily there Elder Scroll games which thankfully you can up the difficulty on with the slider, or with mods. Yes modding is one of the saving graces of PC games in this generation.