Blackwake hopes to envision a fun, tactical and realistic naval warfare experience. The British, French, Spanish, Dutch and even the pirates fight it out in dominance in this frantic era of the late 18th century. The ships rock and sway in vary weathered conditions from crashing stormy seas to the dead silence in the fog of war. Intense broadside ship battles take place while pirates raid and loot helpless vessels in the Caribbean. Ship boarding is rampant while cutlasses clash and muskets and pistols billow with smoke. Is your ship and crew ready to fight and die for your king and country? Or are they ready to prey on the helpless for their own greed?
Blackwake is an indie game being made by 2 developers. We hope to prove this game as a means of proof of concept and that we are capable in both programming/art to complete our project!
We want to get the core main features solid before we focus on anything else. Don't expect the game to be done anytime soon, at a guesstimate we are looking at somewhere next year 2015.
Blackwake Devblog 4:
The new frigate type ship has been completed. Also a large number of awesome things have been programmed such as hitting each other with cannonballs. We added a lot of smaller things to make the game a little more polished. See more in the video.
We also revamped our forums so please check that out!
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Latest tweets from @blackwakedm
Aug 13 2014, 11:28pm
Forum got a facelift - check it out! T.co
Aug 11 2014, 12:59am
@DSSMathias Thanks! We are not implementing VR as we think it is not personally suited towards the tempo and skill requirement for our game.
Aug 6 2014, 10:58pm
Hard at work, finishing up the new ship. T.co
Aug 6 2014, 2:13am
Jul 14 2014, 6:35pm
@Feadern Updates are coming soon!!
Jul 1 2014, 9:00pm
@Jake_Oslin We will have some new videos up soon :)
Jul 1 2014, 8:59pm
Been a bit quiet lately but new stuff is on the way! T.co
Jul 1 2014, 8:56pm
@Feadern JS is a little easier to get into. It doesn't take that long to transfer to JS once you've learned C#. Maybe around a week or two
Apr 12 2014, 8:06pm