Welcome to the retro future, where the technology is amazing but always breaks and misfires. Black Future '88 is a brutal cyberpunk roguelike where players must climb a procedural tower to kill its insane owner. Collect massively overpowered buffs and 100+ weapons to combat overwhelming enemies, and eventually die... horribly. You must balance your own curse stat and choose what you should leave behind as the tower will strengthen itself with items left on the ground. Original soundtrack by Tremor Low.

Features:

- A continuous procedural world built from 6 unique environments

- 8 unlockable characters

- 100+ weapons

- 25 unique buffs

- Online and local co-op

- Deathmatch

- Full controller support

- Achievements and Steam trading cards

- Original analog synth soundtrack

- Hard: It's a tower that hates you

- Infinite looping (NG+, NG++, ...)

- Secrets

- Branching paths and alternate 'win' conditions

- Goth-concert grade fog machines and lighting

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After carefully weighing my options against the unknown Steam Direct, I decided the best thing for the future of my game would be to push it up to Greenlight and try to get it through before the program shuts down.

Take a look, and please upvote if you like it.


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Black Future '88
Platforms
Windows, Mac, Linux, XONE, PS4, Switch
Creator
Donnotron
Engine
Unity
Contact
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Release date
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single & Co-op
Project
Indie
Twitter

Latest tweets from @superscarysnake

You shouldn't linger in the exploding gas. #indiedev #cyberpunk #synthwave #blackfuture88 T.co

May 25 2017

Making a gun that uses your money as it's ammo source, trying really hard not to call it "THE MONEYSHOT". #gamedev #indiedev

May 25 2017

RT @pixeljamgames: Okay so Nova Drift is funded... cool. Exo One is not funded... NOT COOL! Just look at it: Kickstarter.com B… T.co

May 25 2017

Ooooh snap this looks cool. T.co

May 24 2017

I'll never really be metal enough to like Myrkur. I'm more of your run of the mill Sussudio-era Phil Collins metal head.

May 24 2017

DIE you fuck, there can be only one. #cyberpunk #synthwave #pixelart #indiedev #gamedev T.co

May 24 2017

I wish my github flamechart showed me how much of the BF'88 codebase was written while red-wine drunk. Some things weren't meant to be known

May 23 2017

I just backed the living shit out of @BlasphemousGame on kickstarter. I feel bad for anyone who didn't back it. Kickstarter.com

May 23 2017

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Black Future '88
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