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It is the year 2100, and a dangerous criminal has infected with a virus the military computer systems around the world.
This virus was created to sabotage military systems and to start a nuclear warheads and ballistic missiles on the world's major cities, then humanity is in danger!

To resolve this crisis, it was created an anti-virus, Bit-Bot, which has the task of identifying and disabling infected groups of memory of various military systems.
The small robot anti-virus will be able to save the humanity?

Best features:

  • Procedural levels
  • Fantasy environment
  • Great enemy AI
  • Object collecting and farming
  • Multiple campaigns
  • Steam-ready
  • Public rankings
  • Achievements
  • Player progression and skills
  • Full game stats
  • Great and full storytelling
  • And many many more...

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Bit-Bot, the procedural Voxel heaven

Hello to all,
we have stabilized our new procedural engine, the 'Procedural Voxel Heaven', and decided to use it.
We want to show you the power and beauty of this engine with various IMAGES divided by type of game-campaign.
Each campaign in the game has a different terrain height!

Features:

  • Multiple material textures
  • Progressive terrain height
  • Progressive terrain size
  • Voxel technology with full collision detection
  • Real-time terrain modeling

This new approach in the construction of the levels allows us to have a greater variety in the appearance and form of the created worlds, which will always be different and unpredictable.
In addition, the characters have greater freedom of movement, jumping, climbing and exploration.

Also a level persistence mechanism has been activated, in order to try again the same map as often as desired.

The platforms are placed completely randomly, and the game paths will be even more varied!

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Complete list of changes:

- greater importance of energy attribute: you can not jump if it is zero
- random selection of generators: to increase the variety of missions
- new and incisive procedural engine: to create a connective tissue between the platforms
- terrain modeling during the game
- dynamic obstacles subject to physics
- great freedom of movement with the new type of scenarios
- possibility to repeat the same level with maintenance of the terrain constructions in the ground

Campaign 1: Legacy Systems!

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Campaign 2: Modern Systems!

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Campaign 3: Advanced Systems!

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Campaign 4: Unleashed Systems!

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the procedural Voxel heaven

Bit-Bot, the Voxel experiment

Bit-Bot, the Voxel experiment

News

Hello to all, we completely rewrote the procedural engine of the game, which now uses Voxels to generate fantastic random terrains. We have also activated...

Bit-Bot, gameplay updates and improved platforms

Bit-Bot, gameplay updates and improved platforms

News

Hello everyone, we have completed a large gameplay update, with also many visual improvements for the procedural levels.

Bit-Bot, the robot-antivirus with an impossible mission

Bit-Bot, the robot-antivirus with an impossible mission

News

Hello everyone, using the engine of our previous project was born Bit-Bot, the little warrior robot who will fight against the mad machines.

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Bit-Bot: the little robot warrior
Platforms
Windows
Developer
Blue Aura Games
Engine
Unity
Contact
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Style
Genre
Platformer
Theme
Fantasy
Players
Single Player
Project
Indie
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Latest tweets from @ballystixgame

Bit-Bot, the procedural Voxel heaven news - Bit-Bot: the little robot warrior Indiedb.com via @indiedbT.co

Feb 3 2018

Bit-Bot, the procedural Voxel heaven is started!!!! image - Bit-Bot: the little robot warrior… T.co

Feb 1 2018

Bit-Bot, the Voxel experiment news - Bit-Bot: the little robot warrior Indiedb.com via @indiedbT.co

Feb 1 2018

Bit-Bot, gameplay updates and improved platforms news - Bit-Bot: the little robot warrior Indiedb.com v… T.co

Jan 10 2018

Not bad...the new platforms...great work! #gamedev #indiedev #indiegame #gaming #unity3d #pixelart #gameartT.co

Jan 9 2018

Check out post "Bit-Bot, improved nature assets and enriched platforms!" on Yunoïa Yunoia.com

Jan 9 2018

Bit-Bot - improved scenery! new images - Bit-Bot: the little robot warrior Indiedb.com via @indiedbT.co

Jan 9 2018

RT @BAMbam757Gaming: More photos live from Unification Day. #UnificationDay #NoMansSky @hellogames @NoMansPics @NMSsnaps #PS4share T.co

Jan 8 2018

Bit-Bot gameplay video 2 Youtu.be via @YouTube #gamedev #indiedev #indiegame #gaming #unity3dT.co

Dec 13 2017

Check out "Bit-Bot" on Yunoïa Yunoia.com #gamedev #indiedev #indiegame #gaming #unity3d #pixelartT.co

Dec 11 2017

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