Added: -RPG elements -Long travel by wargates net -Tutorial -Quest system -New space object and effects -Battle with many of enemies and allies
-Discover huge, open, procedural generated galaxy containing hundreds of planets and various types of missions
-Construct you own spaceship with different shapes and capabilities from box-based modules by means of in-game editor
-Take part in dynamic, tactical battles with involved many of spaceships
-Through advance damage system you take off particular spaceship module
-Main character can level up like in RPG games
-Possibility to trading and looting many kinds of goods
-You can start carrier like as merchant, pirate, miner, head hunter or explorer
-Dozens of spaceship equipments and weapons to unlock or discover
Component is autonomic from other parts of ship, so it may by destroyer or damaged but ship can still working correctly but less efficiency. Ships can be equipment in various type of weapons like : heavy rally canons with anti-armor or blast missiles, gattling, flack guns, lasers for long distance battles, deadly torpedos, plasma throwers etc.
Quest can be accepted in space station, next you must travel to quest location on map, ship has indicator of direction to active quest. To complete quest you must destroy enemy force, rewards its credits and experience.
Now traveling between stars is possible by warp gates. Battle HUD has new graphic. When ship don't move time was stop, went space is pressed time is running like normal, its very similar to system in Mount&Blade.
Ship's captain gain experience from done quest and he can level up, on each level one skill point was added, you can spend it do improve ship characteristics.