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Battle for Dune: War of Assassins brings you a First-Person Shooter reimagining of Westwood’s Classic Real-Time Strategy, Emperor: Battle for Dune, the Great Houses are launching focused strikes across the face of Arrakis to claim territory. These smaller, infantry-based skirmishes will determine which House can establish Spice Refining operations in the area and gradually claim Arrakis!

Report RSS Blog #53 & #54

Hello and welcome to another double blog from the Battle for Dune team! Be sure to check us out over at www.battlefordune.co.uk

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Hello and welcome to blogs 53 and 54! We have a lot to show you, so lets get started!


KillaKanz has given us the old Harkonnen Chain gun from the old version, but its so nice and well done we're going to use it!

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Fluffy-Opossum has modelled us the Harkonnen Refinery, hes done a really good job i think.

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LR01 has been busy making a new map, based on the Ordos homeworld of Draconis 4, Iceworld is a great looking map!

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Cloud has been at work once again making us a new map, called BFD_Pron (name subject to change)

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-FW-Wolf has had to remake Aprit_Chad but is back on track.

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Ordos Infantry
Scout

Description
The Scout is the fastest infantry on field; he can cover large amounts of ground in seconds. He is equipped with a pistol and binoculars (what more does a cheap scout need?). The Scout is also cloaked so he can survey the field without any hassle, and for that reason he does not have any C4. His binoculars are very good when it comes to spotting incoming enemies and can also see cloaked units.

How to use
The Scout is great for early lookouts and to check for those first dump rushes, their binoculars can see stealth, so just watch out for those Atreides APCs and Fremen!

Chemical Trooper

Description
The Chemical Trooper is the basic infantry for the Ordos. Carrying a Chemical sprayer, pistol and timed C4, he is ready for anything the other Houses throw at him. He is slow though, due to having two gas tanks on his back and carrying around the large, heavy sprayer. They have the same range as the Harkonnen and Atreides light infantry, but do not do as much damage on contact, but leave a lasting damaging effect.

How to use
Due to his range and slowness, the chemical trooper is base used in a small space and good for hiding around corners with. His chemical sprayer is good against tanks, so if your down to your second to last building and no way of buying a higher class unit, bring down a tank with a group of these with no problem. They are best used to rush in a APC so they can enter buildings and start causing havoc.

AA Trooper

Description
Much like the Harkonnen Trooper, the Ordos AA Trooper can mover and shoot his rockets with ease. Carrying a rocket launcher, pistol and timed C4 he can pretty much take care of himself when out in the sands of Arrakis. He is also very effective against all types of armour but is weak against infantry.

How to use
Best form of air defence, the AA Trooper uses fast tracking missiles to hit air enemies hard. A good cover, fire, and cover unit against tanks out in the open desert he should have no major problems with it comes to fighting vehicles when in rock cover. He also has some amount of splash damage, so if you're pistol skills aren't too good... Just shoot at their feet.

Engineer

Description
The Engineer is the main base blowing, building repairing, mine laying infantry. He is the base form of defence when it comes to it, repairing is a major part of game play. If you do not repair your base will die and the game will be over very quickly, simple as and its a great way of getting points and money. He is armed with 2 remote c4, 2 timed c4 and some mines for good measure. At the moment he is what will be repairing your infantry and vehicles as well.

How to use
the best way to use your Engineer is to repair your base. Inside of the buildings and find the weak point/MCT (not decided yet either). You can lay mines inside your base and buildings as a form of defence to keep our tanks or infantry. His C4 is very good at taking out large structures at its weakest part; his C4 is handy against vehicles as well. A good tactic is to have a APC rush with a few engineers in with some other units to try and take out a building, they are also really useful for healing your vehicles and infantry.

Mortar Infantry

Description
The Ordos Mortar is a anti infantry and anti tank unit, armed with a pistol, mortar and timed C4. He is a fairly fast at moving about due to his light mortar but is only armed with a pistol and timed C4 while in this mode. When deployed he is able to take down groups of infantry and maybe the odd tank from full health to nothing.

How to use
He is best used in cover or on a cliff edge, so he can just about see the enemy and shell them from a safe place. Moving and deploying fast is the key when it comes to this guy, so duck, deploy, shoot and move is what he is best for if you’re caught off guard out in the open. Also, a good way of hard hitting a tank is to stay hidden on a cliff near to entrances and just keep on it.

Saboteur

Description
The Saboteur is a suicide bomber. He runs up to an enemy unit or buildings and blows himself up! Carrying a pistol and a lot of C4, he is set to blow up anything. He runs at a fairly fast speed and isn't that well armoured.

How to use
The Saboteur is a great sneaking unit, using his speed and the use of cover you can get into a undefended base with ease. By having his C4 selected you just have to go next to your target and click your left mouse button. He is good for mixed late game APC rushes as a dead run or after the first or second dump and your feeling lucky.


Thats the end of this blog, see you next time!

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Neon-Ghost
Neon-Ghost - - 1,605 comments

Is this gonna be standalone? :O and tbh, i think the vehicles need more detail :O

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cnc95fan
cnc95fan - - 527 comments

It is standalone

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BigCheese256
BigCheese256 - - 2,241 comments

nice... ;D

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dwarfer
dwarfer - - 3 comments

cool

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