• Register

The Emperor is dead. The Imperium is in chaos, the Spice flow has stopped, and the Guild has taken over the Spice production on Arrakis until another great House claims it. Three Great Houses remain after the long fighting on Arrakis. the noble Atreides, The evil Harkonnen and the insidious Ordos. All three houses are after control of Arrakis, for control of the Spice, for control of the Known Universe.

In this First-Person Shooter reimagining of Westwood’s Classic Real-Time Strategy, Emperor: Battle for Dune, the Great Houses are launching focused strikes across the face of Arrakis to claim territory. These smaller, infantry-based skirmishes will determine which House can establish Spice Refining operations in the area and gradually claim Arrakis!

Featuring:

  • Advanced Infantry Combat - Enjoy a completely redesigned infantry combat experience that utilises many new gunplay features!
  • Conquest Game Mode - Capture and hold the points to bring glorious victory to your House!
  • Six Brand New Maps - Fight over the the rich deserts of Arrakis across six unique battlefields!
  • Redesigned User Interface - Take command of the battlefield using a redesigned and heavily refined user interface!
  • Immersive Audio - Experience the world of Dune like never before, through immersive audio and brand new voice lines!
  • Updated Game Engine - Play with the power of the latest version of the W3D Engine!

Houses


House Atreides
AtrLogoNoBG.png

From the water world of Caladan. The Atreides are a righteous and noble people, only doing what they can for the good of their subjects. The Dukes love for his people commands superior loyal and devotion from his men.

House Harkonnen

HrkLogoNoBG.png

From the industrial wastelands of Giedi Prime. The Harkonnen are cruel yet cunning, with leaders and officers being killed by their subordinates to gain rank, making them harden soldiers.

Take a look on www.w3dhub.com for more info on this Indie game

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Hey everyone, welcome to another Battle for Dune: War of Assassins Infantry Release September Update! "Two updates in one month, what??", "We barely get 3 a year!" I know, what's happened to us?!


What's New In this patch?

This is a fairly small patch compared to previous ones, but it sure does pack a punch! In this bad boy we've got a tweaked Grenade Launcher, Fixed Building HUD icons, and brand new Shaders! Here's the change List for all this tasty stuff:

- Sniper Rifles now lerp into their scopes
- Fixed missing Master Volume string
- Increased Grenade Launcher Explosion Damage Radius from 4.5 > 6
- Increased Grenade Launcher Explosion Inner Damage Radius from 1.5 > 3.5
- Fixed Building Icons not appearing on the HUD
- Added the new Bloom shaders
- Added new Outline System to infantry that appear at a distance of 25 meter (2nd Radar ring)

New Infantry Outlines and Grenade Launcher Balance!


New Outline System and Bloom Shader

As mentioned above, we've got two cool new features that improve the graphical and gameplay quality of Battle for Dune, but the Bloom Shader (already seen in Tiberian Sun: Reborn) and the brand new Outline System!

The Bloom Shader adds a new depth to the look and feel to the lands of Arrakis, making the lighting stand out more and object pop to a greater effect!

The Outline system is something new straight off the Romanov press! To break it down for you, it's a process to make readability better for seeing infantry that are close to you. People have been having a lot of trouble on some maps to see House Harkonnen Infantry on night maps and House Atreides Infantry on lighter maps against lighter colours such as cliffs and sand, with this new System it will draw an outline around any Soldier 25 meters away from you.
The colour represents the Soldier's team being Yellow for House Atreides and Red for House Harkonnen. The Outline will fade in within the set range, and fade away when exiting the set range from the enemy Soldier. (As displayed in the image below)

New Infantry Outlines and Grenade Launcher Balance!

This was a heavily requested feature in the past, but major thanks to Rapp for really pushing the feature request recently and help making it happen!


Saturday Game Night!

Come and join us today (23/09/23) at 7pm GMT for our Battle for Dune Game Night!


That's it for this double whammy Update!

We hope you like the sound of the latest changes and see you at the Game Night tomorrow to try them out!

Battle For Dune: War of Assassins - September Update - 1.0.0.7 Birthday Patch

Battle For Dune: War of Assassins - September Update - 1.0.0.7 Birthday Patch

News

It's been a whole year since we released War of Assassins Infantry Release, and to celebrate we've introduced a new game mode!

Battle For Dune: War of Assassins - Game Night - Celebrating a Spicy Year!

Battle For Dune: War of Assassins - Game Night - Celebrating a Spicy Year!

News 1 comment

It’s difficult to believe that the end of this month will mark a whole year since Battle for Dune: war of Assassins was released. To celebrate this...

Battle for Dune: War of Assassins - June Update - A New Chapter

Battle for Dune: War of Assassins - June Update - A New Chapter

News 2 comments

In this update, we look back at the Infantry Release and what it achieved, along with what's next on the horizon for Battle for Dune: War of Assassins!

Battle for Dune: War of Assassins Updates Backlog

Battle for Dune: War of Assassins Updates Backlog

News 1 comment

We've been a bit silent here, but we've very much been busy! Here's a huge update on everything that's been fixed, balanced, added and tweaked over the...

RSS Files
W3D Hub Launcher - Battle for Dune: War of Assassins Infantry Release

W3D Hub Launcher - Battle for Dune: War of Assassins Infantry Release

Full Version

The W3D Hub Launcher that you can download Battle for Dune: War of Assassins Infantry Release with!

Post comment Comments  (0 - 10 of 436)
Mr.Stukov
Mr.Stukov

Sooo, where are THE people?

Reply Good karma Bad karma+1 vote
TeamWolf Creator
TeamWolf

'THE' people?

Reply Good karma+1 vote
Saratje
Saratje

Maybe they mean Fremen.

Reply Good karma Bad karma+1 vote
TeamWolf Creator
TeamWolf

I was also suspecting this, but I've learnt never to assume haha. The Fremen will make their appearance in due time!

Reply Good karma+3 votes
Olku_
Olku_

tfw a dune fps comes out before the red alert 2 one

gonna kms rq

Reply Good karma Bad karma+3 votes
Guest
Guest

Hey where can I get this?? It should be released now right?

Reply Good karma Bad karma0 votes
TeamWolf Creator
TeamWolf

Hey, sorry for the delay on getting the news out here!

You're right, it has been released and we've just added the needed download to get it here on our IndieDB page!

Reply Good karma+1 vote
UweWeber84
UweWeber84

Dune FPS? Wow! :)

Reply Good karma Bad karma+3 votes
TeamWolf Creator
TeamWolf

Hey there, yeah we're a First Person Shooter based on Emperor: Battle for Dune. We hope you like what you see and thank you for the comment!

Reply Good karma+3 votes
Lord_Kane
Lord_Kane

Nerds.

Reply Good karma Bad karma+2 votes
TeamWolf Creator
TeamWolf

You fit right in then, don't ya? ;)

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

X

Latest posts from @warofassassins

Hey all, it's catch up time! That means it's Blog 128, it contains more on the Horde Mode and some of our future pl… T.co

Dec 11 2018

As much as we've been quiet... C&C doesn't seem to be the only old RTS franchise to have rumors kicking about for a… T.co

Nov 12 2017

Our April update is here! Showcasing our latest game mode, Horde (working title)! Check it out! Secure.w3dhub.com

Apr 1 2017

Hello everyone, as always it's been far too long since our last update. So, here it is! Secure.w3dhub.com T.co

May 24 2016

Hello there, here's our first update from our new! In this we pretty much clear everything up from May and more! Secure.w3dhub.com

Jul 25 2015

Good Morning everyone! We've been very quiet but also very busy. Our new home is at W3D Hub, but more on that soon! T.co

May 30 2015

Blog 123 has been up for 2 of weeks now. This blog has new Atreides basement designs, Carryall script and more! Battlefordune.eu

Oct 27 2013

Blog 122 is up and has been written by our coder, Triattack. It contains information about our script features! Battlefordune.eu

May 28 2013