Featuring a unique interactive narrative style and imaginative hand-painted environments, Bastion challenges you to build a new world from the broken remnants of the past.
Your goal is to create a safe haven in the wake of the Calamity, a cataclysmic event that shattered the world. The entire play experience is dynamically narrated, gradually revealing a rich backstory as a mysterious narrator recounts your journey in real time, giving deeper meaning to your every action. The combat throughout the game has a crisp and responsive feel, letting you discover an ever-growing number of satisfying playstyles, while the suspenseful story unfolds at your own pace.
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Today Microsoft revealed more details about its fourth annual Summer of Arcade on Xbox LIVE, and that means some big news for us here at Supergiant Games: It means we can tell you that Bastion is coming to the Xbox 360 on July 20, less than a month from now. (Note our PC launch date is still to be determined -- our focus right now is on the Xbox 360 launch.)
Bastion will be the first Summer of Arcade title to kick off the program, and will be selling for 1200 Microsoft Points ($15).
With the game releasing so soon, we're very, very excited to see what you all will think of it. Thanks so much to all of you who saw the potential in Bastion to get us to this amazing point in our studio's relatively short history.
Highest Rated (2 agree) 9/10
I don't know what makes this game so great, because the gameplay itself actually isn't very innovative or original. The artstyle, music, sounds and voice acting create a great atmosphere though, one of the greatest I have experienced so far. Definitely one of my favorites of 2011.
Dec 15 2011, 5:59pm by Metalspy
Latest tweets from @supergiantgames
@thewillofb Thanks, much appreciated!! Re: clear direction, as you might imagine it isn't always there, just as long as it ends up that way!
15hours 59mins ago
@thewillofb Thank you sir!! Great to hear you enjoyed it!
16hours 1min ago
@SeilerH Thank you for playing it! Great to hear it left a strong impression.
16hours 11mins ago
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@EuropaOutlaw Thank you sir, hope you enjoy all the rest!
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@Official_OnlySP Thank you!!
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@SyrontheFox Thank you sir!
Dec 17 2014, 4:12am
@TeamCherryGames Members of our team often talk about games they're into on their own feeds though. Hope that's reasonable...
Dec 16 2014, 9:31pm
@TeamCherryGames We haven't helped promote any Kickstarters in the past because it's difficult to weigh when to do it...
Dec 16 2014, 9:30pm