It is the year 2100, and a dangerous criminal has infected with a virus the military computer systems around the world.
This virus was created to sabotage military systems and to start a nuclear warheads and ballistic missiles on the world's major cities, then humanity is in danger!
To resolve this crisis, it was created an anti-virus, Ballystix, which has the task of identifying and disabling infected groups of memory of various military systems.
The small anti-virus will be able to save the humanity?
wa have completed also the step 3 of the road map, with all the campaigns defined and the working campaign manager.
First reveal trailer
Finally we have created he first reveal trailer, with all basic features:
It's almost ready also che campaign manager, with all the Start/Unlock functions:
Campaign 1: Legacy systems
The adventure of the small anti-virus begins from the simplest systems, Legacy systems, the easiest systems to be disabled because constructed in a simple manner.
Our hero will have to fight enemies (for now not very smart) and fixed obstacles (not lethal hardware), to turn off the old memory cells infected with the catastrophic virus.
Enemies are active processes of the virus, which will be destroyed by a powerful electric shock, the standard gun.
Campaign # 2: Modern systems
This is the second campaign of the game, set in modern computer systems.
Here the memory cells are more dangerous, some will move randomly, and obstacles will be of the pieces of electronic circuits that will move also their randomly, creating new difficulties.
The enemies will be more alert and intelligent, and they will be able to attract to them our hero through a special electric field.
New weapons will be available to shoot.
Campaign # 3: advanced experimental systems!
This is the third campaign of the game, the most exciting, the most difficult, the most challenging.
The memory cells will move randomly, and some will be lethal!
Even circuits and obstacles will move, will be subject to physics and well they will be lethal!
Enemies will be very fast, smart, will have the ability to attract the prey and can even shoot!
Here, too, there will be new weapons available!
Campaign 'marathon': Unleashed systems!
This is the final game of the campaign, which will be unlocked once you've finished the main story.
This game mode has infinite levels, and will contain randomly all previous campaigns characteristics with maybe some surprises!
All this will be made to have an endless challenge and to achieve a legendary level of play, experiences and scores!
Hello everyone, we have created a definitive visual style for the game and for the first campaign of the game!
Hello everyone, we have improved the basic game mechanics and the user interface. Now the 'core' gameplay is more complete and fun!
Hello everyone, we made the first improvements to the graphics of the game, with the first provisional assets, without sound.
Hello everyone, the basic game mechanics are complete, with the addition of bonuses to collect and with the balancing of the difficulties.
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