Currently funding on Indiegogo, check it out! Igg.me
Balance of Kingdoms is a competitive multiplayer strategy game with a twist! You must build and balance your kingdom on top of a mountain while attempting to defeat your opponent!
Follow the game to keep up to date with the development and follow @BalanceKingdoms on Twitter!
The game started off with the title "Tippy Towns" as an early prototype which was more focused on building and balancing. We added a mini-game which was called "Battle Mode" to Tippy Towns which proved to be more popular than the singleplayer sandbox so we decided to build a full game around this idea.
The full game will feature many different game modes! We're currently working on the competitive multiplayer mode which will be the main focus for the full game. There will also be a singleplayer campaign and a series of challenges which will unlock new worlds and buildings.
The multiplayer matches will be short, intense battles and players will have a chance to engage in tournaments either alone or as part of a Guild. Players will be able to select a load-out from a list of different siege weapons, defences, buildings and units before each battle. Each match will start with a short "build period" where no weapons can be fired and will give players the chance to create a strong defence and place their chosen weapons strategically.
Matches can be won a number of different ways: completely knocking off the other players town, killing their Hero or forcing them to run out of resource points.
We have just released a brand new video to promote Balance of Kingdoms!
We've launched our Indiegogo campaign which gives players early access to the game!
We'll be showing the first ever public demo at EGX this year and we've just started our Indiegogo campaign!
The first three kingdoms have arrived! Lovely!
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