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The A.Typical RPG features everyday situations, tactical RPG gameplay, cartoony hand drawn art, branching storyline and a sense of humor in a strange town called whatever-this-place-is-ville. The game is based on the lives of a bunch of friends as they trudge through a college semester, with everyone in the town – ranging from bullies to real estate agents out to get them. Will they be able to survive?

Report article RSS Feed Final 20 hours of the Unrest Kickstarter!

Our story driven RPG set in ancient India in the midst of an uprising is about to end!

Posted by Arvind on Jun 20th, 2013

Our Kickstarter for Unrest is in the final hours. We've received a great amount of support, but just a little more will help us make the game a lot better. Please consider pledging if you liked Pyrodactyl's work, and tell your friends!

About Unrest:
Unrest is a role playing game set in ancient India, focused on the lives of ordinary men and women struggling to live their lives in a city on the brink of mass violence. You can view a lot more information about the game at our Kickstarter page, your support would mean a lot to us!


We're streaming the final six hours of Unrest. Join us here in about 14 hours Livestream.com

Watch the new updated art style (still heavy work in progress!):


Check out our original Kickstarter video (old art style):


Post comment Comments
thunderising
thunderising Jun 21 2013, 12:13am says:

Mughal

+1 vote     reply to comment
hsjabc0202
hsjabc0202 Jun 21 2013, 1:07am says:

wow

+3 votes     reply to comment
Arvind
Arvind Jun 21 2013, 1:38am replied:

Thanks! :D

+2 votes     reply to comment
s_d
s_d Jun 21 2013, 3:00am says:

Yep, awesome. I'm all over this one!

We'll get Desura keys, right? ;-)

+2 votes     reply to comment
Arvind
Arvind Jun 21 2013, 3:50am replied:

Yes, backers will get desura keys.

+3 votes     reply to comment
dave_5430
dave_5430 Jun 21 2013, 4:13am says:

I don't get how something that even looks remotely like this gets 33 K down the hatch while a full fledged revival of games like Ghost Recon and Rainbow Six doesn't get beyond 20% of it's goal in a year.

**** this planet, I'm outta here.

0 votes     reply to comment
Arvind
Arvind Jun 21 2013, 4:28am replied:

Hi Dave,

Our game is a narrative driven 2d role playing game with an emphasis on dialogue - comparing it to Ghost Recon and Rainbow Six (which are very good games, don't get me wrong) is perhaps not the best approach.

Visuals are not everything, and even then - these assets are early pre-alpha and will be significantly improved by the time of release. I hope that once the game is ready, you will look at it in a different light.

Thanks,
Arvind

+3 votes     reply to comment
Guest
Guest Jun 21 2013, 9:29am replied:

Not sure if troll... If you're serious, then wow. This comment makes me want to jetpack the **** off the planet..

+3 votes     reply to comment
INtense!
INtense! Jun 21 2013, 7:25am says:

congrats on reaching your goal - much deserved

+5 votes     reply to comment
Arvind
Arvind Jun 21 2013, 9:06am replied:

Thanks a lot, Scott! :D

+3 votes     reply to comment
flaggis
flaggis Jun 21 2013, 2:13pm says:

I'm a bit short on money right now but you have my support in spirit :) I will keep an eye on this one :)

Cheers and gratz to reaching your goal!

+3 votes     reply to comment
Arvind
Arvind Jun 22 2013, 3:54am replied:

Thank you!

+1 vote     reply to comment
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A.Typical RPG
Platforms
Windows, Linux
Developer
Pyrodactyl
Engine
Custom Built
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Official Page
Pyrodactyl.com
Release Date
Released Jan 30, 2011
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