Finally, you can get a taste of the horrors awaiting in Asylum! This teaser features a playable portion of the title and a brief glimpse into one of the...
Decay surrounds you, dread around every corner. You feel imprisoned while traversing the endless hallways... Asylum is a chilling journey through the intricate floors of the Hanwell Mental Institute, in which unimaginable atrocities have occurred in the past. This horror adventure aims to marry cutting edge visuals with thrilling storytelling to give you the ultimate experience in fear.
The highly anticipated horror adventure game has joined the ranks of Kickstarter projects with a campaign as wacky as it is creepy. After four years of production, the Senscape team aims to fund the final lap of development with the help of the community. Inspired by the writings of H. P. Lovecraft and building upon the success of cult hit Scratches, Asylum has recently enjoyed a new burst of popularity following a successful campaign on Steam Greenlight, after which it became the first game from Argentina to be Greenlit by Valve. Similarly, it happens to be the first game ever on Kickstarter from the country.
Featuring some of the most unusual Kickstarter rewards yet, backers have the chance to become permanent denizens of the Hanwell Mental Institute, the massive virtual asylum where the game takes place, by, among others, appearing as dead inmates in the morgue or being themselves residents of their very own cell. "The number one request from fans has been that they want to become part of this engrossing setting we have created," said project leader and designer Agustín Cordes. "And we have listened."
Latest tweets from @senscape
@thickguru Glad you’re enjoying it, and thank you for your patience. Stay tuned for plenty of updates!
23hours 52mins ago
23hours 52mins ago
RT @AgustinCordes: General impressions on the Asylum alpha from our backers: “Wandering around and exploring inside the Institute. Graphic…
23hours 58mins ago
Backers: please, do read the full latest update which has many comments that you should keep in mind. T.co
Jan 30 2015, 8:08pm
Attention, attention, calling all Kickstarter backers: please check your emails. T.co
Jan 30 2015, 7:43pm
RT @AgustinCordes: About that super-secretive, mega-important, and über-cool Asylum update for Kickstarter backers… it should be happening …
Jan 30 2015, 7:03pm
RT @AgustinCordes: I think we’re ready to deliver a monolithic Asylum update to our backers. An update you can play with.
Jan 28 2015, 3:12pm
RT @AgustinCordes: If Serena took you days to analyze, Asylum might take you MONTHS. Just saying.
Jan 26 2015, 6:16pm