Astronaught is a singleplayer 2D platforming game, focused on story telling and puzzle solving. Your objective is to figure out what is happening in a certain space station. The communications were cut off, so you are sent there to investigate. You will uncover the mysteries that are going on while using your wits, solving puzzles and exploring the station. Astronaught is horror themed, so be prepared for a scary and gore-laden adventure. Inspirations range from H.P.Lovecraft and H.R. Giger to Cave Story as the most obvious ones. The general appearance is pixel art but there are modern shader techniques used like dynamic lighting to give the game a nicer atmosphere.

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Astronaught is an adventure platformer that takes place in a space station. You are an engineer who arrives there to uncover some extraordinary happenings within. Upon arrival you realize you can not get through the main docking shutters and you need to make your way around dark maintenance corridors to find a way into the station.

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Astronaught is a 2D pixelart platforming adventure that uses modern technology to enhance the experience < /businesstalk>

A few weeks ago i had a faint memory of a dream, which made me start working on concept art and assets, and eventually actual core game mechanics.
You play an engineer who is sent to a space station, which stopped communicating with other outposts, and you need to find out why their communications system seems broken, and fix it.

Ingame Screenshots

The game is set in a science fiction horror scenario, so you can expect some strange and gore-laden adventure. This game is influenced and inspired by the works of H.P.Lovecraft and H.R.Giger, aswell as games like Xenogears and Cavestory to varying degrees. The gameplay is about solving puzzles and mysteries aswell as navigating from one place to another using your equipment and the environment.

Astronaught is in a very early stage of development, and should be taken as such. In the coming weeks i will be working on core features in the engine and the map format to support basic stuff like animated map tiles, particles, dialogues among other things.


Astronaught 8BitFunding Campaign Trailer - Indie DB

***Important notice***
Finally i'd like to mention that there currently is a campaign running on 8BitFunding to fund the development. I appreciate if you could contribute or share it with your friends to help me build this game.
8bitfunding.com

If you want to learn about progress as soon as it is made, you can follow me on twitter
@wzl_

or for more detailed information head over to my blog
Redwater games

Thanks a lot
Stefan aka wzl

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Astronaught
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Windows
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wzl
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Custom
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