Play as a crew drawn from your own customized civilization as they struggle to survive in the depths of a procedurally generated universe.
We’re a sci-fi sandbox space station building game with non-linear progression and infinitely generated stories based on the personalities of your characters.
Inspired by classic sci-fi TV series and films (Star Trek, Battlestar Galactica, Star Wars, Alien, etc.), you build a crew of dynamic characters, brought to life through their unique adventures and reflected in a deep and personalized skill system. There are hundreds of unique traits which combine to define the personalities that crew your Astrobase.
Everything in the universe is either created by you, or procedurally generated. You’re free from the tyranny of scripted content. Your decisions have real consequences that are naturally propagated through the universe as new content is created by the game.
With other games, the player reacts to what he or she sees on the screen. In Astrobase Command you make the choices you want to make, and the game reacts to you.
It's been a few days, and as is wont to happen on a Kickstarter, a great deal has taken place.
We currently stand at 64% of our goal reached with 8 days remaining, which is a great position to be in before sliding into the last week of the campaign.
We pulled back the curtains and revealed an in-depth review of our character life systems. You'll find that we've designed many of the concepts from the ground-up, and our procedural character interactions breathe life into your crewmembers. They will respond based on their unique personalities, and experiences.
You spoke, and we listened. We've had requests to change up the contents of tiers, and include new rewards. We've also changed all of the reward art to make it easier to decipher. Feast your eyes on the goodies we have to offer:
We have a new interview up over at The Cliqist. Joanna Mueller goes behind the campaign and asks Dave some questions about Astrobase Command, which he gladly answers!
We also started a Thunderclap campaign yesterday. Please sign up and help spread a giant shout about the campaign around the interwebs on May 22nd. It's free, and it's easy, and you may earn yet more hugs from Adam.
We've set up a community discord channel. Come join the conversation. It's free, and it's full of great people.
Adam takes us through the Astrobase Command Species Creation process.
Astrobase Command is currently on Kickstarter. After 3.5 years of development, we have released our first official game play video.
Procedural Personalities Meet 3D Base Building, and Survival. Leaders know that their crew's personalities are at least as important as their skills when...
Montreal, Canada, March 29, 2017 - Jellyfish. Games announced the launch date for the Astrobase Command Kickstarter. The crowdfunding event is slated...
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