Visit the website to obtain a Founders Pack and Head Start, as well as Steam Early Access(coming soon)!
Astral Terra is a lush, smooth voxel fantasy-themed sandbox survival RPG - set in a world that’s generated on the fly and completely editable. No two players will have the same experience as everything from the skills you learn to the world you play in is fully unique and customizable(character customization coming in late alpha/early beta). Gather resources for crafting and building, journey among the planes to find lost temples or libraries full of knowledge and power (scrolls and tomes) or just explore for the sake of discovery. From character progression with experience points, level and skills, to the terrain and environments, every inch of the game is procedural and editable. Shape your world and your character the way that YOU want. Fantastic creatures and epic adventures await you in this magical journey in a world limited only by your imagination – Astral Terra! Visit our website to learn more! Astralterra.com
Development continues on multiplayer integration, crafting and harvesting systems, combat and player mechanics, bug fixes and polish as well as building out new zones, quests, powers, monsters and loads of other fun stuff! Here are a few new developments we are announcing for the first time!
As mentioned a few weeks ago, we are now offering a Founders Pack Pre-Order program for Astral Terra, from the Astral Terra website. Visit the website to learn more about Founders Pack and pre-order today! Astralterra.com
The "Founders Program" will offer early access steam keys(3rd party DRM Free), special founders forum access for interacting with us directly, as well as other special perks only offered before the game officially releases on Steam Early Access.
There is a new dev update video available here, on Steam, on our website and on Youtube. Check it out to learn about all the new stuff we have been working on for the game such as new Day and Night system, new harvesting options, new spells and more!
We have finished the assets for the Dwarf Male and have added him to the game. Check out some of the screenshots and other cool images for him below.
Here is our new Female Dwarf presented as a concept to 3d game character.
Our loremasters Chris Wightman and Adam Roth(creative writer extraordinaire) have been scribing the lore and the history of the world. Below is an excerpt from the Protemic Tablets.
1 THE BEGINNING
In the beginning there was the formless warm gray.
There was neither light nor darkness, nor form nor striving.
Yet in time, there was the slightest movement in the gray.
So slowly at first, that none might notice, even had there been one to watch.
Over eons of uncounted time, the gray gathered itself in a single place.
A thing like a smooth gray egg coalesced, then shrunk and contracted until in an explosive burst,
The Two were born: One of Light, the Other of Darkness.
The Great Lovers, Lakana the White, Goddess of Light and Order, and
Visaku the Black, God of Darkness and Chaos, blossomed forth into the universe.
2 THE FIRST CHILDREN
In the fullness of time, the Two begat the First Children. The Firstborn was enigmatic.
They named him Davanu, and tall and proud,
Crowned with mighty horns and lusting always for power.
Red is his color.
Next in their line was Da'lea the Green, joyful and merciful,
Prone to rapid change in mood, but mighty in her generosity and mirth.
Finally, in a pregnancy that nearly killed Lakana were born the Four:
Ravanyx the Golden, fiery in both temperament and appearance;
Vaya the color of Sky, fast and effortless in motion, controlled by none;
Nitluru the Brown, dwarfed and sturdy, slow to anger, but mighty in wrath;
And Tagaryl, green like the Sea, cold and deep, filled with secrets.
We are thrilled to announce a new collaboration with RUST LTD, makers of Alloy, the most powerful, amazing, and AAA graphics quality shader package for Unity. You can check out the Alloy website here (Alloy.rustltd.com) where you can test out thier material demo. Really amazing work these guys have done and continue to do! We can't wait to show the Alloy system off more as development progresses!
After a lot of research, discussion and testing by our wonderful network specialist Matt Magginnis, we have decided on our multiplayer/network architecture and we will be using uLink! Matt has been busy implementing networking components within our procedural terrain with the end goal being the multiplayer component being ready for Early Access. We as gamers know how important it is to be able to play with friends and we are excited to share it with you all as soon as Early Access hits!
We have upgraded our forums and opened them back up to everyone that wants to get involved! You can visit Community.astralterra.com or navigate to the "Forum" Menu link on our webste(astralterra.com) to register! We hope to see you there!
The wonderful folks over at Curse(Curse.com) have approached us about hosting our official game wiki through their awesome platform and we have accepted! Much gratitude to Curse for reaching out to us and for their interest in helping the little guys! We are excited for the opportunity and will keep you posted - you can find our Curse wiki by visiting the Astral Terra website or here Astralterra.gamepedia.com !
Latest tweets from @astralterra
@GraywalkersGame Most excellent! Congrats guys! Very happy for you!
Apr 17 2014, 8:19am
@Banditgate Glad you like & gratitude again for becoming a founder ;)
Apr 17 2014, 8:15am
Apr 12 2014, 11:28am
Apr 11 2014, 4:26pm
Apr 3 2014, 3:30pm
Apr 3 2014, 12:58pm
Mar 31 2014, 9:54pm
Mar 31 2014, 9:52pm
@ageofnerds Oh Awesome! So much gratitude to Scholar and NerdAge for featuring us and our new Founders Program! You rock!!
Mar 31 2014, 9:51pm