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The enigmatic journey of Sky, an explorative artificial intelligent made by Professor Toro Hudo who lives in Goa, the world below. Sky was created to help Professor Toro Hudo in constructing kinetic system for his foster daughter, Ocean Hudo, a forsaken limbless child who fell from the clouds when she was an infant. Observe the mystical Goa, experience its astonishing adventure with formidable jigsaw, swiveling plot, and bizarre habitat.

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Irritating Implementation of Platforming Predicament, Part IV: Shader

Irritating Implementation of Platforming Predicament, Part IV: Shader

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For today’s special, we serve shaders. What is a shader, you ask? Wikipedia says “a program that tells a computer how to draw something in a specific...

A backstory with extra news from us

A backstory with extra news from us

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Garnet will explain the backstory of Ascender. It involves a new civilization called ATARAN that is unkown to the people of GOA.

Inside Dolopo

Inside Dolopo

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Hi!! I am Moldivite from GameChanger Team, I am a junior 2d artist. Today, it will be my task to deliver you some of insight regarding our game development...

Mustang It!

Mustang It!

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Hi! The name’s Peridot and I’m part of the Art team here, nice to meet you all. Today is my first time writing here, more like first time ever writing...

The People and Creatures of Ascender

The People and Creatures of Ascender

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It’s my first time writing this devlog. I’m Alexandrite, one of the artist, who is still coping with Alan Rickman’s death. Well, I don’t really...

Ascender - The Enigmatic Journey

Ascender - The Enigmatic Journey

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2D explorative puzzle platformer. The game is set in the open world of GOA's districts, and player will face many unique puzzles to solve.

Behind the scene of our alpha's level design

Behind the scene of our alpha's level design

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We meet again :) I am Amethyst the game designer of Ascender. As you might experience from our alpha, there are various type of puzzle or obstacle that...

The Sound of Ascender's Unique Animal

The Sound of Ascender's Unique Animal

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It’s me again, Citrine, Sound Designer from GameChanger Team. I’m so happy to see you read our blog until now. So far, Ascender the Game has expanded...

Irritating Implementation of Platforming Predicament, Part III: Parallax, Day Night System & Quests

Irritating Implementation of Platforming Predicament, Part III: Parallax, Day Night System & Quests

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I am Chalcedony, a programmer of Ascender and also an apprentice in devlogging. Today I shall be your host in journeying through the backstage of Ascender...

ParaParaParallax!

ParaParaParallax!

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It’s me again, Jade, the lead artist from GameChanger Team. I’m so happy to see you reading our blog until now, mwah! So far, Ascender the Game has...

Grabbing the second place with Day and Night ?

Grabbing the second place with Day and Night ?

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Happy day for us in Ascender’s headquarters. We have just received another great achievement *yeay* We have just become the runner up of Game Category...

Ascender Jazz Up The Biggest Game Event in Indonesia

Ascender Jazz Up The Biggest Game Event in Indonesia

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We were invited to attend Game Developer Gathering (GDG) Prime, which is the biggest event attended by hundreds of game developers across Indonesia. All...

Irritating Implementation of Platforming Predicament, Part II: Rune System

Irritating Implementation of Platforming Predicament, Part II: Rune System

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Today, I, Chalcedony, the programmer of Ascender, also an intern in devlogging, am going to tell you an important element of Ascender – the rune system...

Imagining Ascender

Imagining Ascender

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I want you to imagine a big world, full with Ascendrians (ancient people of Ascender) living peacefully in their own group without conflict or greed...

Designing the prototype of Ascender

Designing the prototype of Ascender

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My code name is Amethyst and I am the game and level designer of Ascender. I am excited that this week it is my turn to share in this DevLog :)

Audio Development of Ascender

Audio Development of Ascender

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I am Citrine, the sound designer of GameChanger Team. GameChanger Team have 2 persons on audio department, Zircon who focused on music composing & I focused...

Districts in GOA's Civilitation

Districts in GOA's Civilitation

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It is my first time being a scriptwriter. Usually I become a producer which responsibility isn’t directly connected with the game creative development...

Irritating Implementation of Platforming Predicament, Part I: Basic Character Control

Irritating Implementation of Platforming Predicament, Part I: Basic Character Control

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I’m Chalcedony, the programmer of Ascender, also a part-timer in devlog writing. Programming Ascender has been a great challenge for me as none of my...

Creating The World of Ascender

Creating The World of Ascender

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Hello Ascenderians! I’m Jade, the lead artist in Game Changer Team. Today I’m super excited because now is my turn to share about the art of the world...

What is Ascender?

What is Ascender?

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Ascender is a puzzle platformer game, in which player plays the role of a robot named Sky in exploring the civilization of Goa.