This video is a short introduction to Faust, the 2D C++ OpenGL engine that was built alongside the game Armoin. Complete with custom shader handling, physics, robust particle editor, blur, distort, built in map editor, lighting and more.
Development Blog #1
First video explaining the development process behind the game including what tools we use and how we use them.
Posted by na597382 on
I appreciate Dev Blogs, they're fun to watch and really help show what it takes to make the game.
I enjoyed yours!