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Armillo: The Parallel Universe Mystery is a fun to play action puzzle platformer where you control Armillo, a space armadillo; rolling, jumping, and boosting around spherical worlds. Play through various obstacle-filled spherical worlds including grass, desert, ice, and fire. Solve puzzles, navigate obstacles, engage in battles, defeat bosses, and more! This game has tonnes of different game mechanics to keep you on your toes!

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Armillo is coming to the Wii U eShop!

Armillo is coming to the Wii U eShop!

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Fuzzy Wuzzy Games Inc. recently became official Nintendo Developers. This means that Armillo is going to land on the Wii U eShop! We've also started porting...

Dev Blog #12: Shut Up Armillo!!!

Dev Blog #12: Shut Up Armillo!!!

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In this blog, I talk about my attempt on improving emotional attachment to the characters and enemies, and how important it is to get this across on the...

Dev Blog #11: Progress, Progress, Progress...

Dev Blog #11: Progress, Progress, Progress...

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So I've talked a lot about what we're going to change in our game. Now it's a good time to show what has been done.

Dev Blog #10: Go Away Combo System!

Dev Blog #10: Go Away Combo System!

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I really don't like the current combo system in our game. It's distracting and doesn't really add much good to the game. In fact, it makes the game more...

Dev Blog #9: Adding an in-Game Store to Improve Game Progression

Dev Blog #9: Adding an in-Game Store to Improve Game Progression

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One of the issues with this game is that there is a lack of incentive to keep playing after a couple of levels. So I kept going back to the RPG - one...

Dev Blog #8: Particle Effects

Dev Blog #8: Particle Effects

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Lately I've been working on revamping the particle effects, moving away from the mostly procedural style and towards an art-driven style.

Dev Blog #7: Critters and Orbs and Critters and Orbs

Dev Blog #7: Critters and Orbs and Critters and Orbs

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The developers are finding that the collection aspect of the game where collecting orbs to form critters doesn't work. Here's the proposed solution from...

Dev Blog #6: Hello Critters!

Dev Blog #6: Hello Critters!

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We give the critters a slight overhaul. We also interview one of them as well!

Dev Log #5: Improving Overall Lighting

Dev Log #5: Improving Overall Lighting

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Now on to some development! First thing that I wanted to do is to revamp the lighting of this game. By changing much of the diffuse lighting to point...

 Dev Blog #4: So here are the areas that needs work.

Dev Blog #4: So here are the areas that needs work.

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Recently, we've posted our demo where we wanted to reveal our current game's state. Now it's time to reveal the areas that we feel needs work on our game...

Dev Blog #3: Our "Developers not happy with this" Demo Release!

Dev Blog #3: Our "Developers not happy with this" Demo Release!

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We've just released Armillo's very first demo! So the story goes that recently, the developers took a few months off its development to brainstorm what...

Dev Blog #2: A Bit of History - PAX11, Kotaku, and the Amateur Game Designer

Dev Blog #2: A Bit of History - PAX11, Kotaku, and the Amateur Game Designer

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In this blog, we share a bit of the back-story about our game's development history. We talk about our amateuristic game design approach, a bit about...

Armillo: Dev Blog #1 - Hello World!

Armillo: Dev Blog #1 - Hello World!

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Hello! I am the main designer and programmer of this game, Armillo: The Parallel Universe Mystery, and I'll be blogging about the continued development...

Armillo: The Parallel Universe Mystery debut on IndieDB

Armillo: The Parallel Universe Mystery debut on IndieDB

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We're excited to introduce Armillo: The Parallel Universe Mystery's here on Indie DB and Mod DB! This game has been under development for over a year...