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You play as a pixel that can jump, flip, and rotate gravity as you travel through image files. You'll need to mix colors to get through different barriers -- if desired. There are also other pixels shooting at you that you need to shoot with the opposite color to turn white -- because a white pixel is a dead pixel.

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Add media Report RSS Color Theory - Part 2 (view original)
Color Theory - Part 2
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Description

When the player touches the plus-green they turn yellow (red + green = yellow) and are now able to pass through yellow barriers.