Changes since v0.0.0.321: Account passwords are now encrypted. Accounts have been wiped.
Areum will be a 2D top-down medieval fantasy MMORPG. We want the game to be like playing a multiplayer version of classic RPGs such as Lufia, Chrono Trigger, Secret of Mana, etc. Movement will be tiled based, but everything will be real-time rather than turn based. This includes battles, so there won't be a separate battle screen.
That's about as much as we know at the moment :) We are currently at the start of pre-production, so there are infinite possibilities at the moment; a lot of different ideas are being prototyped. We occasionally livestream as we work on the game. When we're live, drop on in and say "hi" :)
Watch live video from InvisibleMan6 on Twitch TV
We have official forums over here: Ifthensoftware.net
I have a Twitter account which I keep updated as I work through the day: Twitter.com
You can also find us on Facebook at Facebook.com
Over the past few days, I’ve been working on the task list for Areum, as well as designing the new movement system. Specifically, I’ve been working on the list of tasks that I need to finish before IfThen Software can release version 0.1.0 of the 1st Real Level Prototype of Areum.
Boy, there’s more to do than I thought! D: Pictured here are the features (index cards), tasks (sticky notes), and the design for the new movement system. There is also another page of designs under the one shown, for different networking and login related tasks.
To give a quick overview, I have to do the following:
In total, there is about 12 hours worth of work to be done. But that’s ideal work hours which means that it will probably take a little longer since it is impossible to work at 100% efficiency. Currently, I’m looking to have these finished by the end of the week.
Note that these are all things *I* need to complete: Jake, who normally handles content related tasks, has already finished all of the work he needs to do for this first release. So, I am feeling slightly swamped. I’m just recovering from a cold as well, which didn’t help productivity at all. Back in full swing now though!
I also posted this over on the official company blog if anyone wants to check that out as well: Ifthensoftware.net
Latest tweets from @its_invisible
@AtomSplitGames Well, haven't even gone to bed yet... lol But good mornin'! Working on a 2D MMORPG called Areum. What about yourself?
1hour 56mins ago
@sfiq12 Oh, ugh... Maybe you should consult a doctor then
2hours 6mins ago
@sfiq12 Ack, I feel your pain >.< I'm just recovering from a cold... Best of luck!
2hours 8mins ago
8hours 44mins ago
@oliver_joyce Thanks! I'll keep an eye out for your devlog today :)
8hours 44mins ago
10hours 42mins ago
15hours 7mins ago
5g sugar, 7g creamer. What do you put in your #coffee? :D
18hours 9mins ago
I really need to make some sort of progress report today... Probably will post it on G+ #gamedev
Aug 31 2014, 3:23pm