Changes since v0.0.0.321: Account passwords are now encrypted. Accounts have been wiped.
Areum will be a 2D top-down medieval fantasy MMORPG. We want the game to be like playing a multiplayer version of classic RPGs such as Lufia, Chrono Trigger, Secret of Mana, etc. Movement will be tiled based, but everything will be real-time rather than turn based. This includes battles, so there won't be a separate battle screen.
That's about as much as we know at the moment :) We are currently at the start of pre-production, so there are infinite possibilities at the moment; a lot of different ideas are being prototyped. We occasionally livestream as we work on the game. When we're live, drop on in and say "hi" :)
Watch live video from InvisibleMan6 on Twitch TV
We have official forums over here: Ifthensoftware.net
I have a Twitter account which I keep updated as I work through the day: Twitter.com
You can also find us on Facebook at Facebook.com
We have reset development, so we are now back in the planning stages for Areum. No progress was lost, so don't worry about that! But we jumped into pre-production a little too early, and wound up being a bit lost as to where to go next.
I am currently working on the design for the game, and will be livestreaming it! We are over on Twitch.tv or you can watch using the embedded player at the bottom of this post. If you have any questions or anything else to say, please feel free to use the chatbox on the Twitch channel. I will be monitoring it and responding as quickly as I can, although Twitch.tv has a ~30 second delay so my voice responses might be a little late. Above all else: Please enjoy the stream!
The stream will last until 5:00pm PDT. However, we have additional streams planned, so please checkout the schedule on our Twitch.tv channl for the most up-to-date streaming information. You can also follow the channel to receive email notifications when we go live.
Latest tweets from @its_invisible
Have a headache from all the coughing >.< But the good news is, map switching works! :D #gamedev
11hours 8mins ago
11hours 11mins ago
@LumpyApps Worth it! I keep social media on one screen, and work on the other. Also helps for livestreaming.
11hours 13mins ago
Switching maps is coming along really well! I think it's almost done, in fact... #gamedev
17hours 49mins ago
@coldesign_ltd I like it! Sort of has a Hitchhiker's Guide to the Galaxy vibe
21hours 0mins ago
"Prevent movement through blocked tiles or other characters" is finally done :D #gamedev
21hours 12mins ago
I'm moving the "active" tile for a character to the one he is moving towards, otherwise two characters could be in the same spot #gamedev
21hours 55mins ago
@jeffibacache Haha, nope, they just didn't all come out of the muffin tins very nicely >.<
22hours 3mins ago
Not related to game development in any way, but I made key lime tarts last night :D First time; ended up tasting good T.co
22hours 44mins ago