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Areum is a 2D top-down medieval fantasy MMORPG, where magic ability is rare and a thing to be feared.

We will expand on the summary as we progress in development.

Want to chat with us?  Please head on over to Irc.ifthensoftware.net where you can usually find all of the developers, and other players like yourself!

Phase 1 Progress

  1. Smooth Scrolling and Tiles (Complete)
  2. Online Multiplayer and Saving (Complete)
  3. Animated Tiles (Complete)
  4. 2x Foreground Tile Layers (Complete)
  5. Large Tile Placement (Complete)
  6. Non-Player Characters (Complete)
  7. PvM and PvP Combat (Complete)
  8. Leveling System (Complete)
  9. Items (Complete)
  10. Music and Sound Effects (Complete)
  11. Chat System (In Progress )
  12. Moderating Tools (Not Started)
Image RSS Feed Latest Screens
Model Wall Prototype Items! Level Up
Blog RSS Feed Report abuse Latest News: Demos Released Again and Lots of Progress

0 comments by InvisibleMan1 on Jan 27th, 2013

Shortly after posting our previous news article, we experienced a hardware malfunction which prevented us from releasing new demos.  I am happy to say that the problem has been fixed and we released quite a few new demos (and made a lot of progress!).

Online multiplayer and saving is finished, and the engine now supports animated tiles, four tile map layers, and large tiles.  The latest version (currently v0.0.0.232) is online and available to try out, just head on over to the downloads section!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Areum Pre-alpha v0.0.0.327

Areum Pre-alpha v0.0.0.327

Feb 14, 2013 Demo 4 comments

Changes since v0.0.0.321: Account passwords are now encrypted. Accounts have been wiped.

Areum Pre-alpha v0.0.0.321

Areum Pre-alpha v0.0.0.321

Feb 7, 2013 Demo 1 comment

Changes since v0.0.0.317: Music and sound effects have been added. Goblins now drop armor and weapons randomly.

Areum Pre-alpha v0.0.0.317

Areum Pre-alpha v0.0.0.317

Feb 7, 2013 Demo 5 comments

Changes since v0.0.0.286: The game's resolution has been increased. Items have been added to the game. You can pickup items by standing on top of them...

Areum Pre-alpha v0.0.0.286

Areum Pre-alpha v0.0.0.286

Feb 5, 2013 Demo 1 comment

Changes since v0.0.0.277: You now level up after gaining enough experience. When you level up, your stats increase. Characters now have an armor stat...

Areum Pre-alpha v0.0.0.277

Areum Pre-alpha v0.0.0.277

Feb 3, 2013 Demo 3 comments

Changes since v0.0.0.250: You now gain experience from killing mobs, although leveling hasn't been implemented yet.

Areum Pre-alpha v0.0.0.250

Areum Pre-alpha v0.0.0.250

Feb 1, 2013 Demo 1 comment

Changes since v0.0.0.248: Attacks are now limited by an attack speed. Characters now have health. Combat messages now appear on the screen. Only certain...

Post comment Comments
sanox2u Jul 28 2013, 9:01pm says:

I really enjoy all the games by ifthensoftware, starting with loradon. My only real complaint is how their games are always left hanging, usually right when they begin to get really good, just for a whole new game to start. Personally I'd really love to see Volund go somewheres. Will this game be any different, or will it just stay in developing forever, for a new project to take it's place?

+1 vote     reply to comment
Zxnos Jul 27 2013, 5:22pm says:

OMG This has the best stuff in a game for me its rpg and its medieval :)I can not wait to play this

+1 vote     reply to comment
couponfork Jan 26 2013, 10:11pm says:

Howdy! The game caught my eyes, huge fan of 2D MMORPGs sadly most of them suck. I've got a few questions. Will you be implementing a paperdoll system? What kind of character customization can we look forward to? Armors? Hairs? Weapons? What kind of combat system? Point to move/attack or more of a keyboard action type?

Thanks for the information in advance!

+2 votes     reply to comment
InvisibleMan1 Jan 26 2013, 11:10pm replied:

There likely won't be a paperdoll system, at least not to start with. There will be armor and weapons, and probably also different looking characters. Combat won't be based on an auto attack; you will have to tell your character to make each swing. The keyboard will be used for the most part. It will be similar to one of our other games, Volund, which you can checkout here: Volundgame.com

+1 vote     reply to comment
Tul Jan 26 2013, 11:02am says:

Hey guys, congratulations on developing this game. It called my attention so I will keep my eye on it. Also I'd like to wish you good luck in the project.


+3 votes     reply to comment
InvisibleMan1 Jan 26 2013, 11:05pm replied:

Thanks for your interest! If you want, you can checkout some of the other multiplayer games we have over at Ifthensoftware.net

+1 vote     reply to comment
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