An role-playing game reminiscent of old school Might and Magic, while bringing that formula into the new age with updated graphics, mechanics and general gameplay.
Today you're getting a special update directly from the composer for Arakion Mike Skalandunas. Be sure to check out the music he has to offer you guys!
Posted by Lavid on Sep 14th, 2012
Before I get on to the update, I just wanted to take a second to remind everyone that if you haven't already, be sure to stop by the Kickstarter Campaign and check it out. I really appreciate any time you take to look through it as well as pledge.
On to the Update!!
My name is Mike Skalandunas and I am the composer for Arakion. I’d like to take a moment to give you an idea of what you’ll hear on Arakion’s soundtrack, as well as some samples of works-in-progress.
I've decided to use a blend of acoustic (mostly orchestral) instruments and sound design to create a sound fitting for Arakion’s aesthetic. The acoustic instruments work well with the fantastical architecture and character design, while the sound design and ambience is a great backdrop for the abyss that surrounds your characters and the floating islands that remain.
The first piece of music I’d like to present is Arakion’s main theme. This piece is meant to give the feel for the game as a whole, as it has a sombre tone that slowly becomes more and more triumphant. I wanted this to be an accurate representation of your character’s journey to rebuild their world. This piece still needs some revision, but this is a good indication of what the finished product will sound like.
This second piece of music serves a much simpler purpose, as it’ll be the in-town background music. It’s pleasant, sometimes uplifting, and just keeps building and building. This piece is unfinished and will need to be expanded upon.
This final sample, currently known as “The Destruction,” is meant to give an impression of the destroyed world that your character is trying to rebuild. This piece is unfinished and will need to be fleshed out just a bit more as well.
Besides the actual musical content, I’m hoping that the soundtrack can be adaptive as well. Having the music change situationally brings another level of immersion in that is hard to replicate, even if it’s just a simple crossfade of roaming to battle music.
I hope you all enjoy the music, and thank you for backing Arakion!
And if you haven't seen it already be sure to check out the trailer!