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A Top-Down Strategic Space Exploration Game Of Infinite Proportions where Star Trek Meets Ultima!Pursue combat, quests, and loot in an ever-expanding universe, or set your sights on any of five completely different paths to victory! Trade commodities between sectors, discover schematics to craft powerful items, and hire officers and level up their skills. Befriend alien races, help them reach their goals, or just kill kill kill!

  • Select a ship and venture into unknown space
  • Visit planets, shipwrecks, star temples, ruined cities, space stations, mercenary hideouts, and alien embassies
  • Find, buy, and sell new ship parts, devices, and powerful rare artifacts
  • Battle 12 Alien Races, or make friends with them and complete their missions of self-preservation, exploration, and galactic domination!
  • Complete both randomly generated and hand crafted quests
  • Hire officers and choose their skills when they level up
  • 9 victory conditions now active!
  • Infinite Play! No sector or item level cap.
  • In-game tutorial and help
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Blog RSS Feed Post news Report abuse Latest News: The End Of An April!

0 comments by IBOL17 on May 1st, 2014

I said I'd finish A.I. by April. Then I pushed that back to mid-May. Now it's looking like late May. But progress is happening! I am planning another beta release to existing testers, and toying with the idea of giving all backers a short window of opportunity to download it as well, so you can get any last minute feature requests in!

The racial quest lines are done, and you can win the game 8 different ways!

Destroying the Banker's Trans-Galactic Wormhole Generator

Destroying the Banker's Trans-Galactic Wormhole Generator

There are now 18 playable ships in the game, 14 of which need to be unlocked.


There is a working achievement system, tracking 132 entries!


The soundtrack is almost complete!

There are new monsters, powers, devices, and areas!

Dangerous Subspace Waves!

Dangerous Subspace Waves!

So have no fear, Approaching Infinity is coming. Just not quite as soon as I had hoped. But the delay is to make the game better, which I'm sure you can understand.

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Post comment Comments
Kaje85
Kaje85 Jun 15 2014, 1:50pm says:

This looks really great, exactly my kind of game! Any news on the next update release?

+1 vote     reply to comment
IBOL17 Creator
IBOL17 Dec 9 2013, 3:07pm says:

Final 48 Hours. 4 stretch goals met, but the best ones are still ahead!

+1 vote   reply to comment
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Approaching Infinity
Platforms
Windows, Mac
Engine
Custom Built
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Official Page
Shrapnelgames.com
Release Date
Released Dec 15, 2014
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Style
Genre
Roguelike
Theme
Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @ibol17

@bdhurkett hey, no, that's cool too. but the one I linked is manipulating sound (and the math of that sound) to generate the desired images

Jun 23 2015, 9:25am

he did this with MATH! T.co

Jun 23 2015, 9:00am

Here's what's up with the Father's Day Game Jam so far: T.co

Jun 20 2015, 3:56pm

@Worthless_Bums @dangoodin001 WORD!

Jun 18 2015, 12:46pm

@KawaiiDragoness @GoldenKroneGame most of that money was from family (~75%) For games I recommend kickstarter. Just do your homework first

Jun 17 2015, 5:27pm

RT @SuminellStudios: Z-Exemplar. Some new enemy/hazard additions - calling these things Fleshrooms. #screenshotsaturday #indiedev T.

Jun 13 2015, 12:32pm

I DID IT! I flew to Atlanta, spoke at the conference, and hung out day and night with fellow g... T.co

Jun 13 2015, 10:27am

RT @blindreviews: Step 1: Buy 3-D printer. Step 2: Print 3-D printer. Step 3: Return original 3-D printer.

Jun 13 2015, 10:22am

RT @dgrey0: Roguelike Radio episode from USA Intl Roguelike Dev Conference is now live! T.co Thanks to @KawaiiDragoness f…

Jun 13 2015, 9:51am

RT @Dungeonmans: Dungeonmans is a wallet-annihilating 33% off. Enjoy the new martial arts Psychomanser class! T.co http:/…

Jun 11 2015, 3:11pm

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