Antipodes is a rather unique game. Whilst being a regular two dimensional dig-em-up, it also branches off into being a side-scrolling platformer. With a heavy focus on vertical decent, the player is tasked to create a safe and prosperous way through the earth's many layers of indigenous rock-surface. Get deep into this adventure, if you get deep enough you will find your love!
If you are reading this, then you probably remember me as Lorena Casanova, “Antipodes” developer.
And this message is to introduce you my new project in case you haven’t heard about it yet: my new game Super Tower Rush www.supertowerrush.com
Designing, programming, animating and composing the music for Antipodes has been an extraordinarily educational experience for me, and by the great feedback that I got after releasing it I can now tell playing it has been delightful for many people worldwide.
My nomad ways generally turns collaborations into real challenges, but there hasn’t been any problem at all to coordinate with my old friend and colleague André Marí Coppola, from Evelend Games, in order to give birth to such an awesome project as Super Tower Rush.
If you were patient enough to get to appreciate my first creation, Antipodes, then you deserve to play my second one, my first truly professional project: Super Tower Rush.
Thanks for your support and enjoy it!
Latest tweets from @missscripter
Feeling productive :D @AdventurOSgame
Dec 5 2013, 3:01am
Good night Adventurers! <3
Dec 4 2013, 6:03pm
Dec 4 2013, 1:03pm
RT @AdventurOSgame: Getting ready for the upcoming Alpha of AdventurOS for the Indiegogo Supporters!
Dec 3 2013, 7:37pm
RT @Robezno_o: Por mucho juegazo que tenga siempre vuelvo al pixel
Dec 3 2013, 7:36pm
Exhausted. @AdventurOSgame starts to look pretty awesome :)
Dec 3 2013, 7:35pm
So very well deserved dinner break, mmmmmm!
Dec 3 2013, 2:55pm
Today we will finish the To Do List for Monday, Dec 9. Early access is coming this month, guys! @AdventurOSgame
Dec 3 2013, 10:21am
Mr @Coppola_Emilio is playing me some awesome tango :D
Dec 2 2013, 9:24pm
@pctroll Let's say the travel bug is the only one I don't wanna fix
Dec 2 2013, 7:25pm