You are the Boy. You wake up in a prison cell. As you get your bearings, you are suddenly released. Where are you? Who are you? Explore dungeons, woods, mines and more to figure out (or indeed remember) the truth. The answers are out there, though they might not be what you expect.

The main features of the game include:

  • Mouse-driven gameplay inspired by old-school RPGs and RTSs.
  • Randomly generated levels, each with more to explore than the previous one.
  • You get one life to tackle the challenge (a.k.a. permanent death).
  • Familiar combat with a twist: the more damage you take, the less damage you can inflict.
  • Alter the way you play: Make deals so your damage comes from your missing stamina, inflict and take double damage, or pay the price of magic with your stamina...
  • Piece together the lore throughout the game. You might not get all of it on the first run, but you’ll want to play again to get the whole story.
  • Voice-acted narration that doesn't interrupt gameplay
  • Good old secret areas that are... well, secret.
  • Oh yeah, and epic boss fights:

idbboss2

The game is being developed by Janne Markkula with music and sound effects by Trevor Gast.
Our current estimate is to release the game in early 2016.
For more information, visit www.asiwgame.com

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

And So It Was has been released on Steam!

Get it here: Store.steampowered.com

RSS Files
And So It Was - Alpha Demo

And So It Was - Alpha Demo

Demo

And So It Was is a mouse-driven top-down action adventure game with randomized elements and a curious story. This is an early demo version of the game...

Comments
Myralogue
Myralogue

I did not have much time to try this game but I quite like it thus far! I like the subtle humor the text has in the sense that it doesn't want the player to die, merely because it wants continue telling it's story.

The settings menu is quite nice as well, although I would like the option to go back one step (right click?). I would also like the option for custom resolutions. No need for it in the menus, but in game I don't see a reason not to allow for wider resolutions such as ultra wide.

I have some other minor points but I don't want to ramble on. Anyways good job, nice game!

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
And So It Was
Platforms
Windows, Mac, Linux
Creator
yanneyanen
Engine
Unity
Contact
Send Message
Release date
Game watch
Follow
Share
Purchase
Community Rating

Average

-

0 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Roguelike
Theme
Fantasy
Players
Single Player
Project
Indie
Twitter

Latest tweets from @yanneyanen, @volumeupstudios

RT @oleivarrudi: why do they call them battle royale games and not "last person shooters"

Feb 14 2018 by yanneyanen

Do people actually like the (almost always female) voices that introduce the show and its hosts in every other… T.co

Feb 7 2018 by yanneyanen

The Greatest Showman (2017) was pretty great.

Jan 27 2018 by yanneyanen

RT @konjak: 🔧ICONOCLASTS🔧 is now available on PC and Playstation 4/Vita!! $20, 20€, £18, JP¥2000 (NA Playstation a bit later… T.co

Jan 24 2018 by yanneyanen

RT @JimSterling: "I miss the days of people making videos just for fun, and not for money." Oh fuck off. This mentality that peop… T.co

Jan 17 2018 by yanneyanen

I think Overwatch (the game) has ruined the word overwatch (the mechanic in strategy/tactics games) forever for me.… T.co

Jan 13 2018 by yanneyanen

RT @pietepiet: One phrase I'd love to not hear at GDQ anymore is the sarcastic "This is very well programmed" from people who don't make games

Jan 8 2018 by yanneyanen

RT @yanneyanen: And So It Was is also on Steam's week long deals! -50%! Grab it while you can! #gaming #indiegame #steam #gamedev T.co

May 9 2016 by volumeupstudios

RT @yanneyanen: Looking for #pixelart work! #gamedev / #indiedev projects or smaller commisions! Retweet?:) Volumeupstudios.com T.co

May 6 2016 by volumeupstudios

Please buy And So It Was / ask for a key if press/youtube etc! Asiwgame.com #gaming #gamedev #indiegames T.co

Mar 21 2016 by volumeupstudios

Embed Buttons
Link to And So It Was by selecting a button and using the embed code provided more...
And So It Was
Statistics
Last Update
Watchers
4 members
Files
1
Articles
1
You may also like