You are the Boy. You wake up in a prison cell. As you get your bearings, you are suddenly released. Where are you? Who are you? Explore dungeons, woods, mines and more to figure out (or indeed remember) the truth. The answers are out there, though they might not be what you expect.
The main features of the game include:
The game is being developed by Janne Markkula with music and sound effects by Trevor Gast.
For more information, visit www.yanneyanen.com
And So It Was has been released on Steam!
Get it here: Store.steampowered.com
And So It Was is a mouse-driven top-down action adventure game with randomized elements and a curious story. This is an early demo version of the game...
I did not have much time to try this game but I quite like it thus far! I like the subtle humor the text has in the sense that it doesn't want the player to die, merely because it wants continue telling it's story.
The settings menu is quite nice as well, although I would like the option to go back one step (right click?). I would also like the option for custom resolutions. No need for it in the menus, but in game I don't see a reason not to allow for wider resolutions such as ultra wide.
I have some other minor points but I don't want to ramble on. Anyways good job, nice game!