Looking to build and battle steampunk Airships? Airmen is an airship combat game realized through a first-person-shooter style experience. Players traverse custom built ships during combat and one wrong step can leave you stranded in the dirt. Each airship is crewed by up to five players with the options of piloting, repairing, manning the guns, or jumping ship to board an enemy.
Build Your Airship
All airships begin life as an empty hangar. Use a combination of structure beams and armor plates to build a structure supporting your balloons, engines, propellers, rudders, ballasts, and guns. Every component is placed individually, but remember to leave space so a crew can traverse and repair your ship.
Crew Your Airship
Friendship is the strongest airship. Join up to four other airmen on your ship. Crew mates can pilot, repair, man a turret, or board another ship. Remember to pack a reconstruction chamber for any combat-related accidents.
Destroy Your Enemies
Cannons, gatling guns, pigeon guided missiles, rams, and harpoon assisted boarding action are all ways to establish dominance in the sky. Every component of an airship can be damaged and destroyed so target engines to leave your enemy powerless, pierce the balloon to send them plummeting to the ground, or eliminate the crew and their reconstruction chambers to claim the ship as your own.
Follow along on twitter for development updates: Twitter.com
Subscribe and join your fellow airmen at: Reddit.com
Grab the Alpha: Drive.google.com
Grab the latest build here and join us on Discord for our next public playtests Saturday 4/29 3PM ET and Monday 5/1 at 7PM ET.
In the latest update for Airmen we’ve overhauled the terrain system. Unfortunately terrain deformation had to be removed for some of the new features as well as optimization. The updated terrain now has grass that blends better with the ground, a new model for trees, and the introduction of sheer cliff faces.
The strength of atmospheric fog has been increased and it's quality improved. Atmospheric fog is the fading of color with distance and is critical for quickly judging depth. The previous system blended poorly from horizon to skybox so the effect was kept weak. Fog now appears at a smooth gradient across the horizon and while more obvious, is less visually obtrusive.
These elements have been combined in a new multiplayer map. In addition to the new terrain style, the new deathmatch map is also more mountainous for a more exciting and tactical gameplay experience.
Alongside the all new deathwatch map, the sandbox map has revived minor updates. 4 steep inclines have been replaced by cliffs.
A new part type has also been added to the inventory for players: tool boards. Boards are smaller, more compact components that can be placed on any armor surface where players could place cabinets. The smaller size comes at the price of fewer tools. Currently, only hammers and spyglasses are on boards. It often felt like a waste to have a cabinet of spyglasses because a crew simply did not need so many. This new option allows captains to still have all the tools they need on their ships, but without filling precious square-footage with lesser needed tools.
Spyglasses are now black where they were grey in the past. There have also been modifications to the player animations for hammers, axes, and boarding charges. The total time of the animation has been reduced by 0.15 seconds and the hit triggers earlier in the animation. Attacks now look more forceful and melee combat will be easier.
Excited to check out the new map? So are we! Join us for Saturday or Monday's playtest and field your airship.
Airmen gets a spyglass, new rigging, new crosshair, and faster verification. Test these changes with us Monday 4/24 at 7PM ET!
Airmen update gets soft clouds, lift-based drag, new ship audio system and more
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Airmen is free in alpha, download and play now! Build your steampunk airship from an empty hangar and crew it in first-person with up to 4 friends. Man...
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