AI War: Fleet Command v5.000 Windows Installer
Mar 13, 2011 Demo 0 commentsThis is both the demo and the full version of the latest official version of the game. Players who wish to unlock the full version from the demo can purchase...
"AI War breaks most of the genre’s rules. Which is precisely why it’s incredible... This out-of-the-blue one-man passion project is one of this year’s finest strategy games." - PC Gamer UK Review, November 2009
AI War is an entirely unique large-scale RTS with aspects of TBS, tower defense, and grand strategy. It features single or cooperative play with as many as 8 humans against a pair of powerful, intelligent AIs. These AIs are driven by an AI Progress stat that players contribute to through aggressive actions such as taking control of planets and destroying key units, forcing tough decisions regarding which targets are worth capturing or destroying. Human fleets are usually several thousand ships in size or larger, with games often featuring 30,000 units at any given time across galaxies of anywhere from 10 to 120 planets. Some games have reached as many as 90,000 units!
Despite this, players retain powerful control over their fleets in a macro-sense, ignoring painful micromanagement present in other games in favor of actual tactics like flanking. Meanwhile, ships themselves attempt to target enemies as intelligently as possible so the player can focus on the tasks that really matter. Scouting also plays a major role in the game, supplying an intel 'snapshot' about important capturable units, enemy fleet sizes, and planet ownership. Designed by RTS veterans and backed by strong, responsive support on the official forums and elsewhere, AI War is an exciting and refreshing experience.
0 comments by cupogoodness on Apr 15th, 2013
What a busy month it's been! (Alright, year.) Upcoming Game reveals aside, we have several new developments to share during this week alone:
Steam Sale: Entire Arcen Catalog 75% Off
Steam's put the whole lot on sale this time, and I mean everything. For the next week, you'll find the entire Arcen library slashed down to very low prices. Sale ends April 22nd.
IndieFort Spring Bundle
Looking for something a little less Arcen-centric? AI War is in the latest deeply discounted GamersGate bundle, teamed with Sanctum, Zigfrak, Fortune Winds: Ancient Trader, and Underrail (currently in alpha). The offer is available now through April 21st, and will add bonus content as such as AI War and Sanctum DLC if specific sales milestones are reached.
Full Indie Summit
I'll be spewing my nonsense at the Full Indie Summit in Vancouver, BC this Saturday (April 20th). More specifically, I'll be giving a talk on indie game marketing plans. If you're local to the area and are interested in checking it out, definitely stop by and make sure to say hello. The event goes from 10 AM - 4 PM, and admittance is dirt cheap ($10 Canadian) -- plus I hear there's a mixer or two going on afterwards. Should be good fun!
New Game Page Landings
I've set-up a host of new fan pages for Shattered Haven, Exodus of the Machine, and Skyward Collapse -- for those interested in receiving game updates on sites like Twitter, Reddit, and others of the sort.
Shattered Haven
@ShatteredHaven
/r/ShatteredHaven
On Facebook
On IndieDB
Exodus of the Machine
@ExodusOTMachine
/r/ExodusOfTheMachine
On Facebook
On IndieDB
Skyward Collapse
@SkywardGame
/r/SkywardCollapse
On Facebook
On IndieDB
Press and Video Coverage
Plenty to share with the teasing of our two new titles, along with coverage still coming in hot from our recent releases as well.
Skyward Collapse
PC Gamer: AI War developer announces Skyward Collapse, a turn-based 4X god game
Indie Retro News: Developers of AI War announce Skyward Collapse : turn-based 4x simulation god-game
PCGamersN: Skyward Collapse is a turn-based, 4x peacekeeping mission from AI Wars’ Arcen Games
VG247: Skyward Collapse is a turn-based 4X god-sim in the works at Arcen Games
RPS: Arcen’s Next Game Is Skyward Collapse
Strategy Core: A Godly Conundrum
Games.on.net: Arcen Games’ Skyward Collapse combines 4X, god sim and diplomacy
GamersBook: Another new title from Arcen Games
Gamer.no: Unique god game from AI War-makers (Norwegian)
Riot Pixels: AI War developer will release an unusual "simulator of God" (Russian)
Playground.ru: Arcen Games has announced turn-based god sim Skyward Collapse (Russian)
GameLand.ru: Skyward Collapse - another project from the developers of AI War and A Valley Without Wind (Russian)
Gry-Online: Skyward Collapse - creators of AI War announced (Polish)
Tyrant & Ogre: Arcen Games Announces New Game, Skyward Collapse
GamePlanet: A Valley Without Wind studio announces turn-based god game
Exodus of the Machine
Polygon: Arcen Games new title Exodus Of The Machine is coming this year
GameConnect: Arcen Games announces Exodus Of The Machine
GamersBook: Exodus of the Machine announced
Shattered Haven
TierraGamer: Exclusive Interview with Arcen Games - Creators of Haven Shattered (Spanish)
Gert Lush Gaming: Shattered Haven Review
Broken Analog: Shattered Haven Review (9/10)
Co-Optimus: Shattered Haven Co-Op Review (3.5/5)
Game Debate: Shattered Haven Review (7/10)
Edge Online: Shattered Haven review (6/10)
Z-Giochi: Shattered Haven Review (6/10) (Italian)
GameSpot: Shattered Haven Review (5/10)
Hooked Gamers: Shattered Haven Review (7/10)
IndieGameMag: Shattered Haven Review (65/100)
IndeeGames.cz: Shattered Haven Review (4/10) (Czech)
Game4Me: Shattered Haven PC Review (74/100) (Dutch)
IndieGameReviewer: Shattered Haven Review (2/5)
JustPressStart: Shattered Haven Review
Cross Platform Gamers: Shattered Haven Review
Technology Tell: Shattered Haven launches for Mac/PC
InsideMacGames: Enter A Shattered Haven at MGS
Northernlion: Let's Look At: Shattered Haven! (Video)
AtherGames: This Can't Be Real! - First Look at Shattered Haven (Video)
TekkorGJC: Shattered Haven - Quicklook (Video)
KingIsaacLinksr: King's Shattered Haven (Video Series)
MrAmnesiaGameplay: Shattered Haven (Video)
Scheele Plays Shattered Haven (Video)
TheCometCE: Indie Spotlight - A Valley Without Wind (Video)
Psenci: Testing Testing - Episode 50 - Shattered Haven (Video) (Spanish)
NewGames357: Shattered Haven (Video) (Russian)
Valley Series
Gamasutra: Design Debate: Risky Rewards or Rewarding Risk?
Y3K Games: A Valley Without Wind 2 Review (Video)
Infognito: A Valley Without Wind (Video Series)
Weatherford Sons: A Valley Without Wind 2 - Let's Play (Video)
Stry's 1000 Game Steam Stream - [A] Valley Without Wind (Video)
AI War
ChthonicOne: Playing AI War with The Irritable Canadian (Video)
Originally posted: Arcengames.blogspot.com
This is both the demo and the full version of the latest official version of the game. Players who wish to unlock the full version from the demo can purchase...
This is both the demo and the full version of the latest official version of the game. Players who wish to unlock the full version from the demo can purchase...
This is both the demo and the full version of the game. Players who wish to unlock the full version from the demo can purchase a license key from the...
This is both the demo and the full version of the game. Players who wish to unlock the full version from the demo can purchase a license key from the...
This is both the demo and the full version of the game. Players who wish to unlock the full version from the demo can purchase a license key from the...
I am suprised that noone mentioned "Supreme Commander" here.
I checked the demo just now and I was expecting something more original but I can see the rip offs of Supreme Commander in every corner of this game.
The economy system of the game is almost copied entirely as it is from Supreme Commander.
Matter Creator = Mass Generator, Mark I,II,III = Tech I,II,III
Science Lab = Research Lab(SUPCOM2), Knowledge = Research Points(SUPCOM2)
Orbital Command Center = Armored Command Unit.
Even the "Reclaim of wreckage" feature from Supreme Commander is used in this game.
If you have never heard of Supreme Commander series and think that AI:War is a good game, you will have a blast if you play Supreme Commander, especially SupCom: Forged Alliance.
Command Centers are more like StarCraft CCs, no? And the knowledge comparison is really stretching it. Wreckage reclamation is not the same either, wreckage is used for rebuilding lost structures, not taking resources from killed enemies. Only similarity is that metal and crystal are consumed over time instead of when a unit is queued but that has been in use since the days of Command & Conquer (dunno about Dune 2 since I only played the Dune 2000 remake).
The core concept of AI War is the asymmetry between you and the AI, SupCom has nothing like that. Some people improvise by playing coop against top difficulty AIs in SupCom but AI War is completely designed around that kind of setup.
Ofcourse there are and has to be areas where AI Wars differs from Supreme Commander. Otherwise why bother making a game if it's going to be completely same with a previous title.
Don't get me wrong I am not saying that AI Wars is a bad game. It just reminds me so much of Supreme Commander to a degree that I feel like I am playing a reduced version of SupCom. Cheers.
Balls, and when i though i'd seen everything. Looking forward to it.
I enjoy this game a lot, this game has enough content and replay ability if i was forced to live very long time with only 1 game to choose i would pick this game.
This game is very well done for indie game. And still very active development and community
Well, before you ask for a free ride, write one yourself to the complexity and general timbre of this game and do so yourself. Remember that games like these take time to make, effort to balance out, and a lot of patience to get just right. I purchased this game because it forces me to adjust, think differently, and approach from many different angles.
This is a good game. Remember that information is vital in this game, and that you need to think out each step very carefully, as the AI progress keeps climbing... and you don't want them to get high up there. As the game says, you are outgunned, outclassed, outplanned, and outmanuvered... that is until you get a decent foothold and litter every system you take with AI ship parts.
This game is a blast with friends, btw.
(buried)
this game shold be free
sorry to burst your bubble but the money is definitely worth and should not be free, your probably a cheap-o-*** who can't afford a few dollars for a game and it's expansion packs, as i said earlier the game is worth it.
(buried)
this game shold be free
Awesome sale going on over at their site, untill the 24th :)