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Aftermath - A Multiplayer TPS set in a post-apocalyptic world. Pick from 3 factions and battle it out over the last remaining resources on the planet!

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0 comments by KieranM17 on Nov 18th, 2010

Part Two of our "Making a Start" news posts. These posts will explain what we are currently doing to create the core elements of the game.


Movement

The next step was to adjust the movement to suit us. By default, the UDK movement was just too fast and the jump was way too high. We have adjusted this to be slower overall, and even slower when zoomed in or holding down the "Walk" key. Currently, the code is implemented with numbers we intend to change later on, but the code is there which is important. Also added a small green crosshair, just to know where we'd actually be aiming if we had a weapon. Animation still isn't done yet, so it looks weird when zoomed in at the moment.


First Weapon Model

Our first low-poly weapon model has been done. Still needs texturing and importing, but here it is! The MP5 modelled by Chap1400.


 

What's Next?

Next up, we plan on adding more models to our collection, texturing the MP5 and importing for use in UDK. We will also be making a start on the gameplay elements such as Classes (Engineer, Medic & Soldier) and their perks.

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Comments  (0 - 10 of 12)
DontHarshOnMeMellow
DontHarshOnMeMellow Oct 19 2011, 5:37pm says:

Looks fun! Good luck

+2 votes     reply to comment
Kartaza
Kartaza Jan 25 2011, 9:47pm says:

Looks amazing, but will this have any co-op modes etc? Like fighting A.I with other people or only TDM etc?

+2 votes     reply to comment
chap1400
chap1400 Jan 28 2011, 11:38am replied:

So far we are only planning to have a Team Deathmatch game mode

+2 votes     reply to comment
Taharos
Taharos Jun 29 2011, 3:42pm replied:

I assume this will be an indie/mod then?

+2 votes     reply to comment
Dotdroid
Dotdroid Jan 20 2011, 5:28pm says:

Do you need help with story ect.

+2 votes     reply to comment
chap1400
chap1400 Jan 28 2011, 11:37am replied:

Unfortunately we dont plan to have any story mode, at the moment we are simply planning on having a team deathmatch mode. Thanks for the interest though

+2 votes     reply to comment
Armageddon104
Armageddon104 Jan 19 2011, 3:28am says:

Why is this under the Source engine?

+2 votes     reply to comment
chap1400
chap1400 Jan 20 2011, 1:42pm replied:

We had plans to create it on Source, though were now using UDK - Thanks for bring that to my attention

+2 votes     reply to comment
captmilk
captmilk Jan 13 2011, 11:24pm says:

Looks Good. greatly anticipating this game

+3 votes     reply to comment
Tibyon
Tibyon Jan 11 2011, 10:24pm says:

The concept images are impressive. Good luck.

+2 votes     reply to comment
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Aftermath
Platform
Windows
Developer
Titan Core
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Release Date
TBD
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Genre
Third Person Shooter
Theme
War
Players
Multiplayer
Project
Indie
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1 year ago
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