A multiplayer first person shooter based in eastern Europe where events are based after a world scale conflict has occurred. Focusing on realistic gunfights and environments.

Post news Report RSS Development Update 20 - M1911A1

We're back again with another update. This time we've added another new pistol, and road generation technology that allows the engine to generate roads, to make map creation for the level designer easier.

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Greetings and welcome to development update 20!


We're back again with another update. This time we've added another new pistol, and road generation technology that allows the engine to generate roads, to make map creation for the level designer easier.

M1911A1 (2)

The pistol added this time is the M1911A1, which has been used through-out several wars, carries 7 rounds of ammunition, and as always is held to the highest standard of quality.

M1911A1 (1)

The M1911A1 was created over 80 years ago and is chambered in .45, it was later replaced by the M9A1 9mm, but newer versions are still in use today due to its popularity. It is the second pistol that has been added to our game so far.

M1911A1 (3)

The new roads provide a significant improvement to the visual quality of the map, they were made to appear as realistic as possible.

Дачный.

The new technology behind the road generation allows the engine to generate roads. Making it easier for the level designers to add roads without spending too much time on it.

Road

If you like what we're doing here, please be sure to follow us on Facebook as we'll be sharing all of our updates there as well. We'll also be sharing images that you may not see here aswell. Our Facebook link is Afterconflict: Lost War Facebook

Road (2)

If you've enjoyed our update, please don't forget to track our game to be notified about future updates, and leave comments about what you think of the game in general. Thank you for your feedback, your opinion is important and helps us create the game you will enjoy!

Comments
{HEROIC}Doci
{HEROIC}Doci

It looks really cool :)
I defenetly like the M1911 Colt. Which shaders can be used in the engine ?
Keep it up, guys !

Reply Good karma Bad karma+2 votes
Sklerovski Creator
Sklerovski

Thanks for the comment. Any Shader Model 4.0 - 5.0 shader. Pixel/Vertex/Geometry/Compute/Hull

Reply Good karma+1 vote
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